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Part 82
Star Ocean: Till the End of Time

Part 82

Star Ocean: Till the End of Time Factor Values list including costs for items like Sacred Ether (430,000 Fol) and factor effects.

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Star Ocean: Till the End of Time Factor Values list including costs for items like Sacred Ether (430,000 Fol) and factor effects.

Walkthrough
  1. 1
    Review the list of items and their associated Fol costs to understand the investment required for each Factor Value.
  2. 2
    Consider the specific benefits each Factor Value provides, such as stat increases (ATP, DFP, Int, Hit, Agl), HP/MP regeneration, skill cost reduction, or special effects like elemental damage boosts or increased experience gain.
  3. 3
    Note that some Factor Values have specific conditions or modifiers, indicated by letters (e.g., 'b', 'a', 'c') or descriptions like "(eg. Blueberries)".

Factor Values List:

  • Sacred Ether: 430,000 Fol
  • Levantine: 450,000 Fol
  • Dragoon Laser: 280,000 Fol
  • Angelic Cape: 370,000 Fol (+ 100,000 Fol)
  • Fangs of the Wicked: 260,000 Fol
  • Hybrid Helm: 160,000 Fol
  • Heavenly Spirit: 400,000 Fol
  • HP +10%: 1500 Fol
  • HP/MP +10%: 1200 Fol
  • HP/MP +20%: 3400 Fol
  • 3% MP regen b: 2100 Fol
  • 3% MP regen: 1200 Fol
  • 6% MP regen: 2400 Fol
  • ATP +5 (eg. Blueberries): 20 Fol
  • ATP +10: 200 Fol
  • ATP +20: 400 Fol
  • ATP +50: 800 Fol
  • ATP +100: 1600 Fol
  • ATP +200: 3200 Fol
  • ATP +500: 9500 Fol
  • ATP +1000: 25,000 Fol
  • ATP +5%: 1250 Fol
  • ATP +10%: 1200 Fol
  • ATP +30%: 2400 Fol
  • ATP & DFP +5%: 20,000 Fol
  • ATP & DFP +10%: 42,000 Fol
  • ATP & DFP +30%: 86,000 Fol
  • DFP +5: 200 Fol
  • DFP +10: 400 Fol
  • DFP +20: 800 Fol
  • DFP +50: 1600 Fol
  • DFP +100: 3200 Fol
  • Auto-Anger (ATP x2 & DFP x0,5): 4400 Fol
  • Int +50: 800 Fol
  • Int +500: 15,000 Fol
  • Int +1000: 45,000 Fol
  • Int +5%: 1250 Fol
  • Int +10% a: 1200 Fol
  • Int +10% b/c: 800 Fol
  • Int +20% b: 1600 Fol
  • Int +30% a: 2400 Fol
  • Int +30% b: 3200 Fol
  • Hit +10 (eg. Aquaberries): 500 Fol
  • Hit +20: 700 Fol
  • Hit +30: 900 Fol
  • Hit +40: 1100 Fol
  • Hit +50: 1500 Fol
  • ATP & Hit +10%: 1200 Fol
  • Int & Agl +10%: 80,000 Fol
  • Agl +10% & Movement rate +2%: 62,000 Fol
  • Movement rate +5%: 10,000 Fol
  • Movement rate +10%: 30,000 Fol
  • Movement rate +20%: 90,000 Fol
  • Movement rate +30%: 270,000 Fol
  • Battle Skill HP use -20% b: 1600 Fol
  • Battle Skill HP/MP use -20%: 5000 Fol
  • Battle Skill HP/MP use -30% b: 2800 Fol
  • Battle Skill HP/MP use -30%: 15,000 Fol
  • Battle Skill HP/MP use -40%: 45,000 Fol
  • Battle Skill HP/MP use -50%: 120,000 Fol
  • 10% chance to nullify HP/MP damage: 600 Fol
  • 20% chance to nullify HP/MP damage: 1800 Fol
  • 30% chance to nullify HP/MP damage: 5900 Fol
  • Casting time reduced by 1/3 b: 2400 Fol
  • Casting time reduced by 1/3: 16,000 Fol
  • Casting time reduced by 50%: 39,000 Fol
  • Fury use -1 & Movement rate +5%: 6200 Fol
  • Fury use -1: 6000 Fol
  • Fury use -1 c: 1600 Fol
  • Fury use -2 b: 2800 Fol
  • Fury use -2: 12,000 Fol
  • Fury use -3: 36,000 Fol
  • +5 enemy Fury reduction when guard broken: 6000 Fol
  • +10 enemy Fury reduction when guard broken: 18,000 Fol
  • +10 enemy Fury reduction when guard broken b: 4500 Fol
  • +20 enemy Fury reduction when guard broken: 65,000 Fol
  • Enemy loses 5% Fury at the start of battle: 2400 Fol
  • Critical rate +3: 15 Fol
  • Critical rate +5: 30 Fol
  • Critical rate +20: 1000 Fol
  • I:Poison: 3000 Fol
  • I:Paralysis: 4000 Fol
  • I:Petrification: 5000 Fol
  • I:Freeze / Instant Death: 6000 Fol
  • I:Silence: 4500 Fol
  • 10% chance to resist critical hit Stun: 600 Fol
  • 30% chance to resist critical hit Stun: 1800 Fol
  • 50% chance to resist critical hit Stun: 5900 Fol
  • Halve critical hit Stun time: 3900 Fol
  • I: Critical hit Stun: 2800 Fol
  • E:F/W/I/E: 3000 Fol
  • R:F/W/I/E: 7000 Fol
  • I:F/W/I/E: 15,000 Fol
  • A:F/W/I/E: 30,000 Fol
  • A:F/W/I/E (5%)/(10% -> MP): 3300 Fol
  • 30% nullify sp. attacks by warriors/demons/undead/flyers/mages: 3500 Fol
  • AtkEfc: Freeze / Paralysis / Chaos: 1000 Fol
  • Echo +1 b: 15,000 Fol
  • Echo +1: 10,000 Fol
  • Echo +2: 20,000 Fol
  • Echo +3: 35,000 Fol
  • May shoot balls of fire: 25,000 Fol
  • May shoot balls of ice / lightning: 15,000 Fol
  • May shoot balls of light: 50,000 Fol
  • May shoot powerful balls of fire / ice / lightning / light: 30,000 Fol
  • May emit a ball of fire: 25,000 Fol
  • May strike enemy with lightning / emit long-range shockwaves: 15,000 Fol
  • May emit a ball of light: 50,000 Fol
  • Shoot 8 balls of light when parrying: 50,000 Fol
  • Shoot 8 powerful balls of light when parrying: 30,000 Fol
  • Fire/Water/Wind/Earth magic dmg +30%: 1000 Fol
  • Fire/Water/Wind/Earth magic dmg +50%: 2500 Fol
  • Exp +10%: 5400 Fol
  • Exp +20%: 8900 Fol
  • Escape speed +20%: 800 Fol
  • Escape speed +30%: 1500 Fol
  • Standby Healing x2 (100% rate): 2000 Fol
  • Standby Healing x3 (130% rate): 6000 Fol
  • Standby Healing x4 (150% rate): 18,000 Fol
  • 20% chance to survive death with 1 HP: 2600 Fol
  • 30% chance to survive death with 1 HP: 6800 Fol
  • 50% chance to survive death with 1 HP: 25,000 Fol
  • Battle Bonus Gauge increase +1 b: 600 Fol
  • Battle Bonus Gauge increase +1: 4000 Fol
  • Battle Bonus Gauge increase +2: 12,000 Fol
  • Battle Bonus Gauge increase +3: 36,000 Fol
  • Battle Bonus Gauge increase +4: 110,000 Fol
  • Battle Bonus Gauge increase +5: 400,000 Fol
  • May instantly kill scumbags: 15,000 Fol
  • Attack at your own risk: 1500 Fol
  • Reduce damage by 20% (20% break): 2200 Fol
  • Reduce damage by 20% (10% break): 4200 Fol
  • Reduce damage by 20% (5% break): 8200 Fol
  • Reduce physical/magical dmg by 80% (30% break): 2400 Fol
  • Reduce physical/magical dmg by 90% (30% break): 4800 Fol
  • Reduce physical dmg by 90% (15% break): 9000 Fol
  • A:magic (30% break): 2400 Fol
  • A:magic (20% break): 4800 Fol
  • Gives a cursed/uneasy feeling (HP/MP -20%): 50 Fol
  • HP -30%: 10 Fol
  • 50% ATP (Cheap Cider): 50 Fol
  • 50% DFP (Demon's Stone): 50 Fol
  • Movement rate -30% (Spicy Cake): 800 Fol
  • Fury use changes... (Fury use +4): 50 Fol
  • Battle skill use will... (Waza HP/MP use +50%): 50 Fol
  • -1 MP at certain intervals: 20 Fol
  • Exp -50%/-90%: 800 Fol
  • Enemy ATP +30% / DFP x5: 15 Fol
  • Enemy ATP +30% & Fol x3: 3000 Fol
  • Enemy ATP +50% & Fol x5: 6000 Fol
  • Enemy ATP x2 & Fol x10: 12,000 Fol
  • 30% chance of breaking: 3 Fol
  • 20% chance of breaking: 2 Fol
  • 5% chance of breaking: 1 Fol
  • 50%/10%/1% chance of breaking: 0 Fol
Tips
  • Carefully consider the Fol cost versus the benefit of each Factor Value. Some seemingly small stat boosts can be very cost-effective.
  • Pay attention to the modifiers (like 'b' or 'a') as they can indicate specific conditions or limitations for the Factor Value's effect.
  • Factor Values that affect critical hits, damage reduction, or skill usage can significantly alter combat effectiveness.
  • Consider Factor Values that increase experience gain or Battle Bonus Gauge increase for faster progression.
  • Some Factor Values have negative effects (e.g., HP -30%, cursed feeling), which might be useful in specific niche builds or for certain challenges.

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