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Part 64
Star Ocean: Till the End of Time

Part 64

Explore Fayt's skills in Star Ocean: Till the End of Time, including Aerial, Blazing Sword, and Blade of Fury. Learn their effects and uses.

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Explore Fayt's skills in Star Ocean: Till the End of Time, including Aerial, Blazing Sword, and Blade of Fury. Learn their effects and uses.

Walkthrough
  1. 1
    Fugasumi (Lv20): A Poison Cloud skill that deals 0.315x HP and 0.1x MP damage over 3 hits. It can inflict Poison and Silence and is more combo-friendly than Kagebarai due to lacking knockdown, though it is more easily interrupted. It is considered good cancel fodder.
  2. 2
    Aerial (Lv4): Deals 1.6x HP and 0.15x MP damage with knockdown, having some potential use early in the game.
  3. 3
    Blazing Sword (Lv6): A blade enchantment skill that affects normal attacks. The effect kicks in after 3s, with the timer starting after the animation ends. Using a normal battle skill will cancel the enchantment. It is good for MP kills if the element isn't resisted.
  4. 4
    Charge (Lv9): Deals 1.5x HP and 0.03x MP damage over 1.1s (0.6s). It is considered fairly good, especially when Berserk is available.
  5. 5
    Blade of Fury (Lv2): Consists of three sword strikes dealing 0.7x, 0.9x, and 1.3x damage, with the last strike capable of 2 hits. It is considered cancel fodder and gets faster as it levels up.
  6. 6
    Side Kick (Lv15): Deals 6% HP damage with 2 hits and a 1.2s casting time.
  7. 7
    Kagebarai (Lv10): Known as Shadow Wave, it deals 0.73x HP and 0.1x MP damage over 2 hits with knockdown. It is good for MP kills early on but is not chain-friendly due to knockdown and misses enemies above the ground.
  8. 8
    Touga (Lv15): Known as Ice Daggers, it deals 1.05x damage over a maximum of 3 hits with a long range. It is effective against larger enemies at long range, and you can generally expect 2 hits. It can cause freezekills unless Cliff unfreezes them.
  9. 9
    Berserk (Lv16): No specific details provided in the source.
  10. 10
    Charge (Lv19): Deals 1.5x HP and 0.05x MP damage. It is considered fairly good but less effective than MP killers and Touga.
  11. 11
    Fuujin (Lv25): A Whirlwind skill that deals 0.525x damage over 2.1s (1.55s) with about 16 hits at Lv1. It is effective as long as the enemy isn't resistant to Wind. For MP kills, it doesn't need to be canceled as the MP damage is unaffected by the cancel multiplier.
  12. 12
    Kokuyousen (Lv30): Known as Flying Guillotine, it deals damage ranging from 0.315x HP, 0.05x MP to 0.45x HP, 0.07x MP over approximately 5 hits. It allows for decent damage to multiple enemies from a distance but can be blocked easily, especially on Disc 2.
  13. 13
    Raikouha (Lv40): Known as Lightning Chain, it deals 0.315x damage over 2.3s (1.1s). It hits multiple enemies and enables multi-tasking. It can be used anywhere in the SR zone and is recommended only if leveled up.
  14. 14
    No Guard (Lv40): No specific details provided in the source.
  15. 15
    Kyoumensatsu (Lv52): Known as Mirror Slice, it deals damage ranging from 0.63x to 0.9x (0.945x to 1.35x) over 9 hits. The juggle starts on the 3rd hit, and it has great damage and stopping power.
  16. 16
    Uraouka Sakkou (MoT5): Known as Divine Wrath, it deals 0.63x damage over a maximum of 17 hits. It blows enemies away and knocks them down, making it hard to chain beyond the first use.
  17. 17
    Fuujin Seiraiha (S169): Known as Splitting Sky, it deals 0.525x HP and 0.1x MP damage. It has a slow start-up of 3s and is elemental, making it harder to use, especially in the post-game. With full Fury, it can achieve 34 hits.
Tips
  • Fugasumi is considered the best non-elemental HP killer for the AI until Kyou is obtained, provided it is chained.
  • Kagebarai's knockdown makes it non-chain friendly and causes it to miss anything above the ground.
  • Touga is a good waza when not resisted. If skip-canceling is not possible, chain it with itself.
  • Fuujin is effective for MP kills without needing to be canceled.
  • Kokuyousen is largely ineffective in the AI's hands unless specific SR slots are used.
  • Raikouha is only recommended if leveled up, which takes approximately an hour and a half.
  • Kyoumensatsu is a favored waza for its great damage and stopping power.
  • Uraouka Sakkou is not bad but Kyou is generally preferred.
  • Fuujin Seiraiha has a slow start-up and is elemental, making it difficult to use effectively.

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