Learn how to send your servants on hunts in V Rising. Discover how to craft the Castle Throne, equip your servants, and choose the best hunt settings for optimal loot and success.
To send servants out on hunts in V Rising, you first need to construct the Castle Throne. This requires 24x Stone Bricks, 16x Iron Ingots, and 4x Greater Blood Essences. Stone Bricks are made by grinding stone, Iron Ingots are obtained from mining iron ore, and Greater Blood Essences can be acquired through specific means detailed elsewhere.
Once the Castle Throne is built, interact with it to open the world map. You can then select any discovered area to send your servants to. Each area has a recommended Power Level that your servant should meet or exceed to ensure a safe and successful hunt. Servants can only be sent to areas you have previously discovered.
The Castle Throne can be found under the Production > Dominance tab in your build menu.
When preparing a servant for a hunt, consider their gear, stats (especially Power Level), and any existing perks. Perks can influence the success rate and loot gathered. For example, the 'Farbane Hunter' perk increases loot secured from Farbane Woods by 20% if the servant is sent to a location within that region. Other perks offer bonuses for specific environments or enemy types.
Hunt Mechanics
Equipping your servant with the best possible gear is crucial, as it directly impacts their Power Level, which in turn affects their success rate and the chance of returning with injuries. After selecting a hunt area, you'll see its name, description, recommended perks, and Power Level. You can assign up to three servants to a hunt.
A sliding bar allows you to adjust the duration and risk of the hunt. The 'Reckless' (red) setting is the shortest but carries a 30% chance of injury and a -20% success rate, suitable only for over-leveled servants. The default (yellow) setting offers an average duration with a 25% chance of injury. The 'Carefully Planned' (green) setting takes the longest but provides up to a +20% success chance and only a 20% chance of injury. Moving the bar further right increases loot and time, while moving it left decreases both.
The 'Estimated Loot' section shows potential rewards based on the number of servants and hunt settings. A 'Party Bonus Power Level' may also be applied. Once satisfied, click 'Let the Hunt Begin'. Hunts can be canceled via the Castle Throne.
Hunt Area Requirements
Below are some examples of hunt areas, their resources, and requirements:
- Farbane Woods - Bandit Logging Camp: Resources include Lumber, Sawdust, Coarse Thread, General Area Loot, and Blood Essence. Power Level: 250.
- Farbane Woods - Bandit Trapper Camp: Resources include Animal Hide, Coarse Thread, Paper, General Area Loot, and Blood Essence. Power Level: 250.
- Farbane Woods - Copper Quarry: Resources include Copper Ore, Clay, Hell’s Clarion, General Area Loot, and Blood Essence. Power Level: 300.
- Farbane Woods - Bandit Armory: Resources include Whetstone, Stone Dust, General Area Loot, and Blood Essence. Power Level: 400.
- Farbane Woods - Bandit Sulphur Quarry: Resources include Sulphur Ore, Fire Blossom, Clay, and General Area Loot. Power Level: 450.
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