Learn how to care for your horse in V Rising, including taming, feeding with Water-filled Canteens, renaming, and understanding horse colors. Master mount controls for swift travel and combat.
Horses in V Rising are essential for swift travel and can be tamed and kept at your castle. Once tamed, they cannot be harmed by you or your clan but are vulnerable to other players and PvE enemies. It's recommended to keep them in a safe, fortified space within your borders to prevent theft or damage, especially on PvP servers.
Caring for your horse involves providing water by placing Water-filled Canteens in its inventory. Each canteen stack offers a significant duration, but if the supply runs out, the horse will die. Canteens are commonly found as loot or can be crafted from Empty Canteens using Leather and Plant Fibre, which then require filling from a water source.
Horses spawn with randomized colors and stats. If you're seeking a specific appearance or breed, consult a horse locations guide. You can rename your horse by double-clicking the 'Change Name' icon in its inventory, with an option to randomize names.
Horses are primarily used for fast travel across Vardoran's major roads, allowing you to carry more resources than with Vampire Waygates. While mounted movement can take practice, especially in dense forests, it significantly speeds up journeys for resources or hunting.
Horse Controls
When mounted, movement differs from on-foot controls. Forward and backward movement are standard, while turning uses dedicated keys. It's advised to hold the right mouse button while riding to maintain forward view and check surroundings. Galloping is initiated with the space bar to increase speed. Dismounting is done with the 'E' key, allowing you to jump to a nearby area.
Combat on a Horse
Mounted combat is basic, using the Primary Attack button (left mouse button by default). While this attack can deal significant damage, getting hit once can dismount and stun you, leaving you vulnerable. Horse combat is best reserved for quick passes on roads rather than sustained fighting, especially against multiple enemies or bosses.
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