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Deep Roads Grotto: The Golems Of Amgarrak
Dragon Age: Origins

Deep Roads Grotto: The Golems Of Amgarrak

Complete walkthrough for Dragon Age: Origins - The Golems of Amgarrak DLC. Find the doors to the thaig, defeat Darkspawn and Shrieks, and awaken the Runic Golem.

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Complete walkthrough for Dragon Age: Origins - The Golems of Amgarrak DLC. Find the doors to the thaig, defeat Darkspawn and Shrieks, and awaken the Runic Golem.

Walkthrough
  1. 1
    Begin with Jerrik and his pet Bronto. Your quest is “In Search of Amgarrak“. Head south and loot the dead dwarves for a Grandmaster Immunity Rune, Grandmaster Lightning Rune, and Chasind Arm.
  2. 2
    As you turn the corner, Darkspawn appear. Prioritize eliminating the Emissary due to its Mass Paralysis ability. Disarm the trap trigger ahead at the room's opening before Shrieks attack.
  3. 3
    The mist forces you southwest towards a runic golem, initiating the quest “The Runic Golem“. Loot the old sack for some Grandmaster Runes and inspect the Runic Golem for dialogue.
  4. 4
    Follow the path north, killing attacking Shrieks. The Rune Anvil is available for enchanting.
  5. 5
    Acquire the Golem Control Rod and return it to activate the Runic Golem, who will join your party and can cast spells in addition to golem skills.
  6. 6
    Proceed north and east. Near the Maimed Corpse, which contains healing items and Mage’s Running Shoes, Jerrik will begin to hallucinate.
  7. 7
    Continue to a Revenant and an Arcane Horror. Control the Arcane Horror and eliminate it quickly due to its powerful magic.
  8. 8
    Loot the Arcane Horror for a Master Reservoir Rune. Check the nearby chest for generic items and the Wasp’s Sting.
  9. 9
    Follow the path west to reach the Doors of Amgarrak.
Tips
  • The Emissary can cast Mass Paralysis so be sure to take it out.
  • The trap trigger ahead, at the opening to the room, can and should be disarmed.
  • The Runic Golem can cast a few spells in addition to basic golem skills.
  • The Arcane Horror should be controlled and taken out as quickly as possible due to its deadly arsenal of magic.
  • Chasind Arm
  • Golem Control Rod
  • Grandmaster Immunity Rune
  • Grandmaster Lightning Rune
  • Greater Tome of the Mortal Vessel
  • Mage’s Running Shoes
  • Master Reservoir Rune
  • Sash of Forbidden Secrets
  • The Reaper’s Cudgel
  • Wasp’s Sting

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