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Part 120
Guild Wars 2

Part 120

Find all collectibles in Guild Wars 2's Lornar's Pass, Mineral Springs, and Snake Dance areas, including Nord Stonegrimm, Bariel Darkroot, and Goran Grimyak.

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Find all collectibles in Guild Wars 2's Lornar's Pass, Mineral Springs, and Snake Dance areas, including Nord Stonegrimm, Bariel Darkroot, and Goran Grimyak.

Lornar's Pass - Nord Stonegrimm

Nord Stonegrimm is located at the entrance to the Grenth temple on the south end of Lornar's Pass. You need to collect 5 Frozen Shells.

  • Truncheon: Dark Damage: 11-22 (requires 9 Curses). Improves skill recharge using Curses skills (20% Chance).
  • Smiting Staff: Energy +10, Light Damage: 11-22 (requires 9 Smiting Prayers). Improves Casting speed using Smiting Prayers skills (20% Chance) and improves skill recharge using Smiting Prayers skills (20% Chance).
  • Battle Axe: Slashing Damage: 6-28 (requires 9 Axe Mastery). Damage +15% while in a stance.
  • Ascalon Bow (Longbow): Piercing Damage: 15-28 (requires 9 Marksmanship). Damage +15% while health is above 50%.

Mineral Springs

Bariel Darkroot: Located on the mid-eastern edge of Mineral Springs near the Resurrection shrine. Collects 5 Alpine Seeds.

  • Jeweled Charkarm: Energy +12 (requires 9 Inspiration Magic). Improves Casting speed using Inspiration Magic skills (20% Chance) and improves skill recharge using Inspiration Magic skills (20% Chance).
  • Earth Staff: Energy +10, Earth Damage: 11-22 (requires 9 Earth Magic). Improves Casting speed using Earth Magic skills (20% Chance) and improves skill recharge using Earth Magic skills (20% Chance).
  • Jeweled Chalice: Energy +12 (requires 9 Illusion Magic). Improves Casting speed using Illusion Magic skills (20% Chance) and improves skill recharge using Illusion Magic skills (20% Chance).
  • Scroll: Energy +12 (requires 9 Earth Magic). Improves Casting speed using Earth Magic skills (20% Chance) and improves skill recharge using Earth Magic skills (20% Chance).
  • Ascalon Bow (Composite bow): Piercing Damage: 15-28 (requires 9 Marksmanship). Damage +15% while Health is above 50%.

Goran Grimyak: Located at the west end of Mineral Springs. Collects 5 Feathered Avicara Scalps.

  • Inscribed Charkarm: Energy +12 (requires 9 Domination Magic). Improves Casting speed using Domination Magic skills (20% Chance) and improves skill recharge using Domination Magic skills (20% Chance).
  • Idol: Energy +12 (requires 9 Curses). Improves Casting speed using Curses skills (20% Chance) and improves skill recharge using Curses skills (20% Chance).
  • Flame Artifact: Energy +12 (requires 9 Fire Magic). Improves Casting speed using Fire Magic skills (20% Chance) and improves skill recharge using Fire Magic skills (20% Chance).
  • Water Wand: Cold Damage: 11-22 (requires 9 Water Magic). Improves skill recharge using Water Magic skills (20% Chance).

Trego Stonebreaker: Located near a bridge in the mid-northern half of Mineral Springs. Collects 5 Mountain Troll Tusks.

  • Inscribed Charkarm: Energy +12 (requires 9 Fast Casting). Improves skill recharge using Fast Casting skills (20% Chance) and improves Casting speed using Fast Casting skills (20% Chance).
  • Deadly Cesta: Shadow Damage: 11-22 (requires 9 Blood Magic). Improves skill recharge using Blood Magic skills (20% Chance).
  • Protective Icon: Energy +12 (requires 9 Protection Prayers). Improves skill recharge using Protection Prayers skills (20% Chance) and improves Casting speed using Protection Prayers skills (20% Chance).
  • Ascalon Bow (Short bow): Piercing Damage: 15-28 (requires 9 Marksmanship). Damage +15% while Health is above 50%.

Snake Dance

Hagon Warblade: Located just outside of Camp Rankor. Collects 5 Frosted Griffon Wings.

  • Cane: Chaos Damage: 11-22 (requires 9 Illusion Magic). Improves skill recharge using Illusion Magic skills (20% Chance).
  • Frost Artifact: Energy +12 (requires 9 Water Magic). Improves Casting speed using Water Magic skills (20% Chance) and improves skill recharge using Water Magic skills (20% Chance).
  • Crimson Carapace Shield: Armor: 16 (requires 9 Tactics). Health +45 while in a stance, Received Damage -2 while in a stance.
  • Air Staff: Energy +10, Lightning Damage: 11-22 (requires 9 Air Magic). Improves Casting speed using Air Magic skills (20% Chance) and improves skill recharge using Air Magic skills (20% Chance).

Hoknil the Lesser: Located on the mid-eastern edge of Snake Dance. Collects 5 Azure Remains.

  • Inscribed Staff: Energy +10, Chaos Damage: 11-22 (requires 9 Domination Magic). Improves Casting speed using Domination Magic skills (20% Chance) and improves skill recharge using Domination Magic skills (20% Chance).
  • Wicked Staff: Energy +10, Shadow Damage: 11-22 (requires 9 Curses). Improves Casting speed using Curses skills (20% Chance) and improves skill recharge using Curses skills (20% Chance).
  • Holy Rod: Fire Damage: 11-22 (requires 9 Divine Favor). Improves skill recharge using Divine Favor skills (20% Chance).
  • Ascalon Bow (Horn Bow): Piercing Damage: 15-28 (requires 9 Marksmanship). Damage +15% while enchanted.

Merrin Trollsbane: Located on the eastern edge of Snake Dance, a quarter of the way up from Camp Rankor. Collects 5 Mountain Troll Tusks.

  • Jeweled Staff: Energy +10, Chaos Damage: 11-22 (requires 9 Illusion Magic). Improves Casting speed using Illusion Magic skills (20% Chance) and improves skill recharge using Illusion Magic skills (20% Chance).
  • Bone Staff: Energy +10, Cold Damage: 11-22 (requires 9 Death Magic). Improves Casting speed using Death Magic skills (20% Chance) and improves skill recharge using Death Magic skills (20% Chance).
  • Water Staff: Energy +10, Cold Damage: 11-22 (requires 9 Water Magic). Improves Casting speed using Water Magic skills (20% Chance) and improves skill recharge using Water Magic skills (20% Chance).
  • Long Sword: Slashing Damage: 15-22 (requires 9 Swordsmanship). Damage +15% while in a stance.

Radamon: Located on the western edge of Snake Dance, a quarter of the way down from the North exit. Collects 5 Huge Jawbones.

  • Cane: Chaos Damage: 11-22 (requires 9 Domination Magic). Improves skill recharge using Domination Magic skills (20% Chance).
  • Truncheon: Cold Damage: 11-22 (requires 9 Death Magic). Improves skill recharge using Death Magic skills (20% Chance).

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