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Part 54
Guild Wars 2

Part 54

Guild Wars 2 skill details including Healing Seed, Healing Touch, Holy Strike, and Infuse Health. Learn unlock and purchase locations.

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Guild Wars 2 skill details including Healing Seed, Healing Touch, Holy Strike, and Infuse Health. Learn unlock and purchase locations.

Skills:

  • Skill Name: (Unnamed Skill)
    • Attribute: Healing Prayers
    • Effect: Infinitely better than Healing Seed.
    • Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
    • Capture From: Rull Browbeater [Perdition Rock], Dwayna's Cursed [Perdition Rock]
  • Skill Name: Healing Seed
    • Attribute: Healing Prayers
    • Energy Cost: 10
    • Casting Time: 2
    • Recharge Time: 25
    • Effect: Whenever target ally takes damage in the next 10 seconds, that ally and all nearby allies gain 3 to 25 health.
    • Comment: Duration cut in half, no longer super godly, now an unelite more expensive version of healing hands.
    • Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]
    • Purchase from: Tengsao [Amnoon Oasis]
  • Skill Name: Healing Touch
    • Attribute: Healing Prayers
    • Energy Cost: 5
    • Casting Time: .75
    • Recharge Time: 5
    • Effect: Heal target touched ally for 16 to 51 health. The effects of Divine Favor are doubled for this skill.
    • Comment: Best self healing skill for a primary monk. With decent Divine Favor, can heal in excess of 150 health with a quick recharge time. Fairly effective for healing other casters too, provided they stand nearby. Not so great for healing warriors.
    • Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
    • Purchase from: Bartoch [Droknar's Forge]
  • Skill Name: Holy Strike
    • Attribute: Smiting Prayers
    • Energy Cost: 5
    • Casting Time: .75
    • Recharge Time: 8
    • Effect: Target touched foe takes 10 to 34 holy damage. If attacking, that foe is knocked down, and takes an additional 10 to 22 holy damage.
    • Comment: The best "spiking" attack for a smiter.
    • Unlock from [Needed only for PvP]: Jhoneil [Lion's Arch]
    • Purchase from: Marna [Ice Tooth Cave]
  • Skill Name: Holy Veil
    • Attribute: None
    • Energy Cost: 10
    • Casting Time: 2
    • Recharge Time: 0
    • Upkeep: 1 energy arrow
    • Effect: While this enchantment is maintained, any hexes of enchantments cast on target creature take twice as long to cast as they normally would.
    • Comment: Not terribly useful. Perhaps decent if you are a primary Mesmer trying to counter hex spells, but Mesmers have several skills for slowing casting time, so this would seem pointless.
    • Unlock from [Needed only for PvP]: Narius [Henge of Denravi]
    • Purchase from: Sorim [Quarrel Falls]
  • Skill Name: Holy Wrath
    • Attribute: Smiting Prayers
    • Energy Cost: 10
    • Casting Time: 2
    • Recharge Time: 0
    • Upkeep: 1 energy arrow
    • Effect: While maintained, whenever target ally takes attack [physical] damage, this spell deals 66% of the damage back to the source, maximum of ??? to ???, and you lose 10 energy.
    • Comment: Seems worthless. At least it doesn't cancel when you're out of energy.
    • Unlock from [Needed only for PvP]: Narius [Henge of Denravi]
    • Purchase from: Captain Greywind [Ascalon Settlement]
  • Skill Name: Infuse Health
    • Attribute: Healing Prayers
    • Energy Cost: 10
    • Casting Time: .25
    • Recharge Time: none
    • Effect: Your current health is reduced by 50%. Target other ally is healed for 100% to 129% of the health you just lost.
    • Comment: Most underrated healing skill in the game. Better when your secondary is Monk. Can come in handy. Use if you are a ranged caster/attacker and usually at full life. Call out when infusing someone with health. Great way to save someone trying to escape, due to the quick cast time. One of the few ways to keep NPCs alive if you have no monks in the party. Downfall is losing a lot of life, but it's the fastest way to heal without dedicating an entire build around it.
    • Unlock from [Needed only for PvP]: Willem [Yak's Bend]
    • Purchase from: Captain Osric [Yak's Bend]
  • Skill Name: Judge's Insight
    • Attribute: Smiting Prayers
    • Energy Cost: 10
    • Casting Time: 2
    • Recharge Time: 10
    • Effect: For 8 to 18 seconds, target ally gains 20% armor penetration and does holy damage.
    • Comment: Great skill against heavily armored opponents, as holy damage is difficult to resist, and does additional against some necromancers and the undead.
    • Unlock from [Needed only for PvP]: Willem [Yak's Bend]
    • Purchase from: Taltosh [Grendich Courthouse]
  • Skill Name: Life Attunement
    • Attribute: Protection Prayers
    • Energy Cost: 10
    • Casting Time: 2
    • Recharge Time: 0
    • Upkeep: 1 energy arrow
    • Effect: While this enchantment is maintained, target ally deals less combat damage, but receives a 14% to 43% greater amount of health when healed.
    • Comment: Never used this skill. Probably decent when used on a caster who is not attacking anyway.
    • Unlock from [Needed only for PvP]: Narius [Henge of Denravi]
    • Purchase from: Sorim [Quarrel Falls]
  • Skill Name: Life Barrier [Elite]
    • Attribute: Protection Prayers
    • Energy Cost: 15
    • Casting Time: 2
    • Recharge Time: 5
    • Upkeep: 1 energy arrow
    • Effect: While this enchantment is maintained, damage to target other ally is reduced by 20% to 44%. If your health drops below 50% and that ally takes damage, Life Barrier ends.
    • Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
    • Capture From: Enshal Hardwood [Frozen Forest]
  • Skill Name: Life Bond
    • Attribute: Protection Prayers
    • Energy Cost: 10
    • Casting Time: 2
    • Recharge Time: 0
    • Upkeep: 1 energy arrow
    • Effect: While this enchantment is maintained, target other ally takes only 50% damage from attacks, the other half is redirected to you, though reduced by 3 to 25 points.
    • Comment: Great skill that should be considered by any protector. Even a healer may wish to stock this in the event the entire party is in danger.

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