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Part 78
Guild Wars 2

Part 78

Learn about Guild Wars 2 Wary Stance and Wild Blow skills, and find details on Elementalist armor sets from vendors like Banoit and Corwen.

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Learn about Guild Wars 2 Wary Stance and Wild Blow skills, and find details on Elementalist armor sets from vendors like Banoit and Corwen.

Wary Stance

Attribute: Tactics
Energy Cost: 10
Adrenaline Cost: 0
Casting Time: 0
Recharge Time: 60
Effect: Stance. For 5 to 10 seconds, you block any attack skills used against you. For each skill blocked like this, you gain Adrenaline and 5 energy. This ends if you use a skill.

Comment: The recharge time is long compared to the duration, but it's otherwise a great skill.

Unlock from [Needed only for PvP]: Willem [Yak's Bend]
Purchase from: Taltosh [Grendich Courthouse]

Wild Blow

Attribute: None
Energy Cost: 5
Adrenaline Cost: 0
Casting Time: 0
Recharge Time: 5
Effect: Lose all adrenaline. If this hits, this attack will deal a critical hit and break any stance your target is in. This attack cannot be blocked or evaded.

Comment: Although it takes all of your adrenaline, breaking stances with only the chance to "miss" is effective against warriors and rangers. Consider bringing it if you get blocked and evaded frequently.

Unlock from [Needed only for PvP]: Willem [Yak's Bend]
Purchase from: Captain Osric [Yak's Bend]

Elementalist Armor

Elementalist characters in Guild Wars 2 have weak armor by default. Specific armor sets offer bonuses against particular elements; for example, Pyromancer pieces add 15 armor against fire attacks. It is often more beneficial to wear armor that provides the best defense for the current area rather than matching your main element. For instance, Hydromancer gear would be more effective in the northern and southern Shiverpeaks than in the Ring of Fire.

Banoit [Ascalon City]

  • Elementalist's Gloves: Armor Level: 15, Bonus: +5 Energy, Materials & Cost: 1 Bolt of Cloth, 50 Gold
  • Elementalist's Robes: Armor Level: 15, Bonus: +5 Energy, Materials & Cost: 3 Bolts of Cloth, 50 Gold
  • Elementalist's Leggings: Armor Level: 15, Bonus: Energy Regeneration +1, Materials & Cost: 2 Bolts of Cloth, 50 Gold
  • Elementalist's Shoes: Armor Level: 15, Bonus: Energy Regeneration +1, Materials & Cost: 1 Bolt of Cloth, 50 Gold
  • Pyromancer's Gloves: Armor Level: 15, Bonus: +5 Energy, +15 AL vs Fire, Materials & Cost: 2 Bolts of Cloth, 50 Gold
  • Pyromancer's Robes: Armor Level: 15, Bonus: +5 Energy, +15 AL vs Fire, Materials & Cost: 6 Bolts of Cloth, 50 Gold
  • Pyromancer's Leggings: Armor Level: 15, Bonus: Energy Regeneration +1, +15 AL vs Fire, Materials & Cost: 4 Bolts of Cloth, 50 Gold
  • Pyromancer's Shoes: Armor Level: 15, Bonus: Energy Regeneration +1, +15 AL vs Fire, Materials & Cost: 2 Bolts of Cloth, 50 Gold
  • Third Eye: Armor Level: 15, Bonus: None, Materials & Cost: 1 Pile of Glittering Dust, 50 Gold

Corwen [Ascalon City]

  • All Seeing Eye: Armor Level: 30, Bonus: +1 Energy Storage, Materials & Cost: 4 Piles of Glittering Dust, 4 Iron Ingots, 150 Gold
  • Elementalist's Gloves: Armor Level: 30, Bonus: +5 Energy, Materials & Cost: 2 Bolts of Cloth, 150 Gold
  • Elementalist's Robes: Armor Level: 30, Bonus: +5 Energy, Materials & Cost: 6 Bolts of Cloth, 150 Gold
  • Elementalist's Leggings: Armor Level: 30, Bonus: Energy Regeneration +1, Materials & Cost: 4 Bolts of Cloth, 150 Gold
  • Elementalist's Shoes: Armor Level: 30, Bonus: Energy Regeneration +1, Materials & Cost: 2 Bolts of Cloth, 150 Gold
  • Flame's Eye: Armor Level: 30, Bonus: +1 Fire Magic, Materials & Cost: 4 Piles of Glittering Dust, 4 Iron Ingots, 150 Gold
  • Glacier's Eye: Armor Level: 30, Bonus: +1 Water Magic, Materials & Cost: 4 Piles of Glittering Dust, 4 Iron Ingots, 150 Gold
  • Pyromancer's Gloves: Armor Level: 30, Bonus: +5 Energy, +15 AL vs Fire, Materials & Cost: 4 Bolts of Cloth, 1 Scale, 150 Gold
  • Pyromancer's Robes: Armor Level: 30, Bonus: +5 Energy, +15 AL vs Fire, Materials & Cost: 12 Bolts of Cloth, 3 Scales, 150 Gold
  • Pyromancer's Leggings: Armor Level: 30, Bonus: Energy Regeneration +1, +15 AL vs Fire, Materials & Cost: 8 Bolts of Cloth, 2 Scales, 150 Gold
  • Pyromancer's Shoes: Armor Level: 30, Bonus: Energy Regeneration +1, +15 AL vs Fire, Materials & Cost: 4 Bolts of Cloth, 1 Scale, 150 Gold
  • Storm's Eye: Armor Level: 30, Bonus: +1 Air Magic, Materials & Cost: 4 Piles of Glittering Dust, 4 Iron Ingots, 150 Gold
  • Third Eye: Armor Level: 30, Bonus: None, Materials & Cost: 2 Piles of Glittering Dust, 150 Gold

Harlan [Piken Square]

  • Elementalist's Gloves: Armor Level: 15, Bonus: +5 Energy, Materials & Cost: 1 Bolt of Cloth, 50 Gold
  • Elementalist's Robes: Armor Level: 15, Bonus: +5 Energy, Materials & Cost: 3 Bolts of Cloth, 50 Gold
  • Elementalist's Leggings: Armor Level: 15, Bonus: Energy Regeneration +1, Materials & Cost: 2 Bolts of Cloth, 50 Gold
  • Elementalist's Shoes: Armor Level: 15, Bonus: Energy Regeneration +1, Materials & Cost: 1 Bolt of Cloth, 50 Gold
  • Pyromancer's Gloves: Armor Level: 15, Bonus: +5 Energy, +15 AL vs Fire, Materials & Cost: 2 Bolts of Cloth, 50 Gold
  • Pyromancer's Robes: Armor Level: 15, Bonus: +5 Energy, +15 AL vs Fire, Materials & Cost: 6 Bolts of Cloth, 50 Gold
  • Pyromancer's Leggings: Armor Level: 15, Bonus: Energy Regeneration +1, +15 AL vs Fire, Materials & Cost: 4 Bolts of Cloth, 50 Gold
  • Pyromancer's Shoes: Armor Level: 15, Bonus: Energy Regeneration +1, +15 AL vs Fire, Materials & Cost: 2 Bolts of Cloth, 50 Gold
  • Third Eye: Armor Level: 15, Bonus: None, Materials & Cost: 1 Pile of Glittering Dust, 50 Gold

Breyshaw [Yak's Bend]

  • All Seeing Eye: Armor Level: 30, Bonus: +1 Energy Storage, Materials & Cost: 4 Piles of Glittering Dust, 4 Iron Ingots, 150 Gold
  • Elementalist's Gloves: Armor Level: 30, Bonus: +5 Energy, Materials & Cost: 2 Bolts of Cloth, 150 Gold
  • Elementalist's Robes: Armor Level: 30, Bonus: +5 Energy, Materials & Cost: 6 Bolts of Cloth, 150 Gold
  • Elementalist's Leggings: Armor Level: 30, Bonus: Energy Regeneration +1, Materials & Cost: 4 Bolts of Cloth, 150 Gold
  • Elementalist's Shoes: Armor Level: 30, Bonus: Energy Regeneration +1, Materials & Cost: 2 Bolts of Cloth, 150 Gold

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