Find the best Guild Wars 2 monk armor, including stats, costs, and crafting materials from vendors like Banoit, Corwen, Harlan, and Breyshaw.
Monks, like many casters in Guild Wars 2, tend to have relatively weak armor. The best monk gear is typically Armor Level 60, with some pieces offering a +5 bonus to magical or +10 to physical armor. These extra buffs often come at the cost of having less energy than some other sets.
If you are not yet wealthy, stick with the generic monk sets. The boosts on other monk armors are limited in relation to the boosts on better warrior armors. If you need energy, stick with the Ascetic's [tattoo] sets, which offer no additional defense but provide an extra 18 energy. The Judge's armor offers the best defense but with far less energy than any other monk sets. The Saintly and Wanderer sets offer the same stats, with Wanderer's being a skirt and Saintly being a dress. Karl's 15k Saintly armor dyed black is possibly the best-looking monk armor, if aesthetics are a priority.
Banoit [Ascalon City]
- Believer's Scalp Design: Armor Level: 15, Bonus: None, Materials & Cost: 2 Rolls of Parchment, 50 Gold
- Monk Hand wraps: Armor Level: 15, Bonus: +5 Energy, Materials & Cost: 1 Bolts of Cloth, 50 Gold
- Monk Raiment: Armor Level: 15, Bonus: +5 Energy, Materials & Cost: 3 Bolts of Cloth, 50 Gold
- Monk Pants: Armor Level: 15, Bonus: Energy Regeneration +1, Materials & Cost: 2 Bolts of Cloth, 50 Gold
- Monk Sandals: Armor Level: 15, Bonus: Energy Regeneration +1, Materials & Cost: 1 Bolts of Cloth, 50 Gold
- Wanderer's Hand wraps: Armor Level: 15, Bonus: +5 Energy, +5 AL vs Elemental, Materials & Cost: 2 Bolts of Cloth, 50 Gold
- Wanderer's Vestments: Armor Level: 15, Bonus: +5 Energy, +5 AL vs Elemental, Materials & Cost: 6 Bolts of Cloth, 50 Gold
- Wanderer's Pants: Armor Level: 15, Bonus: Energy Regeneration +1, +5 AL vs Elemental, Materials & Cost: 4 Bolts of Cloth, 50 Gold
- Wanderer's Sandals: Armor Level: 15, Bonus: Energy Regeneration +1, +5 AL vs Elemental, Materials & Cost: 2 Bolts of Cloth, 50 Gold
Corwen [Ascalon City]
- Believer's Scalp Design: Armor Level: 30, Bonus: None, Materials & Cost: 4 Rolls of Parchments, 150 Gold
- Defender's Scalp Design: Armor Level: 30, Bonus: +1 Protection Prayers, Materials & Cost: 4 Rolls of Parchment, 150 Gold
- Defender's Scalp Design: Armor Level: 30, Bonus: +1 Smiting Prayers, Materials & Cost: 4 Rolls of Parchment, 150 Gold
- Monk Hand wraps: Armor Level: 30, Bonus: +5 Energy, Materials & Cost: 2 Bolts of Cloth, 150 Gold
- Monk Raiment: Armor Level: 30, Bonus: +5 Energy, Materials & Cost: 6 Bolts of Cloth, 150 Gold
- Monk Pants: Armor Level: 30, Bonus: Energy Regeneration +1, Materials & Cost: 4 Bolts of Cloth, 150 Gold
- Monk Sandals: Armor Level: 30, Bonus: Energy Regeneration +1, Materials & Cost: 2 Bolts of Cloth, 150 Gold
- Prophet's Scalp Design: Armor Level: 30, Bonus: +1 Divine Favor, Materials & Cost: 4 Rolls of Parchment, 150 Gold
- Scalp Design: Armor Level: 30, Bonus: +1 Energy, Materials & Cost: 4 Rolls of Parchment, 150 Gold
- Servant's Scalp Design: Armor Level: 30, Bonus: +1 Healing Prayers, Materials & Cost: 4 Rolls of Parchment, 150 Gold
- Wanderer's Hand wraps: Armor Level: 30, Bonus: +5 Energy, +5 AL vs Elemental, Materials & Cost: 4 Bolts of Cloth, 1 Tanned Hide Square, 150 Gold
- Wanderer's Vestments: Armor Level: 30, Bonus: +5 Energy, +5 AL vs Elemental, Materials & Cost: 12 Bolts of Cloth, 3 Tanned Hide Squares, 150 Gold
- Wanderer's Pants: Armor Level: 30, Bonus: Energy Regeneration +1, +5 AL vs Elemental, Materials & Cost: 8 Bolts of Cloth, 2 Tanned Hide Squares, 150 Gold
- Wanderer's Sandals: Armor Level: 30, Bonus: Energy Regeneration +1, +5 AL vs Elemental, Materials & Cost: 4 Bolts of Cloth, 1 Tanned Hide Square, 150 Gold
Harlan [Piken Square]
- Believer's Scalp Design: Armor Level: 15, Bonus: None, Materials & Cost: 2 Rolls of Parchment, 50 Gold
- Monk Hand wraps: Armor Level: 15, Bonus: +5 Energy, Materials & Cost: 1 Bolts of Cloth, 50 Gold
- Monk Raiment: Armor Level: 15, Bonus: +5 Energy, Materials & Cost: 3 Bolts of Cloth, 50 Gold
- Monk Pants: Armor Level: 15, Bonus: Energy Regeneration +1, Materials & Cost: 2 Bolts of Cloth, 50 Gold
- Monk Sandals: Armor Level: 15, Bonus: Energy Regeneration +1, Materials & Cost: 1 Bolts of Cloth, 50 Gold
- Wanderer's Hand wraps: Armor Level: 15, Bonus: +5 Energy, +5 AL vs Elemental, Materials & Cost: 2 Bolts of Cloth, 50 Gold
- Wanderer's Vestments: Armor Level: 15, Bonus: +5 Energy, +5 AL vs Elemental, Materials & Cost: 6 Bolts of Cloth, 50 Gold
- Wanderer's Pants: Armor Level: 15, Bonus: Energy Regeneration +1, +5 AL vs Elemental, Materials & Cost: 4 Bolts of Cloth, 50 Gold
- Wanderer's Sandals: Armor Level: 15, Bonus: Energy Regeneration +1, +5 AL vs Elemental, Materials & Cost: 2 Bolts of Cloth, 50 Gold
Breyshaw [Yak's Bend]
- Believer's Scalp Design: Armor Level: 30, Bonus: None, Materials & Cost: 4 Rolls of Parchments, 150 Gold
- Censor's Hand wraps: Armor Level: 30, Bonus: +4 Energy, +10 AL vs Physical, Materials & Cost: 4 Bolts of Cloth, 1 Steel Ingot, 150 Gold
- Censor's Vestments: Armor Level: 30, Bonus: +4 Energy, +10 AL vs Physical, Materials & Cost: 12 Bolts of Cloth, 3 Steel Ingots, 150 Gold
- Censor's Pants: Armor Level: 30, Bonus: -1 Energy, Energy Regeneration +1, +10 AL vs Physical, Materials & Cost: 8 Bolts of Cloth, 2 Steel Ingots, 150 Gold
- Censor's Sandals: Armor Level: 30, Bonus: -1 Energy, Energy Regeneration +1, +10 AL vs Physical, Materials & Cost: 4 Bolts of Cloth, 1 Steel Ingot, 150 Gold
- Defender's Scalp Design: Armor Level: 30, Bonus: +1 Protection Prayers, Materials & Cost: 4 Rolls of Parchment, 150 Gold
- Defender's Scalp Design: Armor Level: 30, Bonus: +1 Smiting Prayers, Materials & Cost: 4 Rolls of Parchment, 150 Gold
- Monk Hand wraps: Armor Level: 30, Bonus: +5 Energy, Materials & Cost: 2 Bolts of Cloth, 150 Gold
- Monk Raiment: Armor Level: 30, Bonus: +5 Energy, Materials & Cost: 6 Bolts of Cloth, 150 Gold
- Monk Pants: Armor Level: 30, Bonus: Energy Regeneration +1, Materials & Cost: 4 Bolts of Cloth, 150 Gold
- Consider your current wealth when choosing armor. Generic sets are a good starting point if you are low on gold.
- Prioritize energy bonuses if you find yourself running out of energy frequently.
- The Wanderer's sets offer elemental resistance, while the Censor's sets offer physical resistance. Choose based on the threats you face.
- If appearance is important, Karl's 15k Saintly armor dyed black is noted as a visually appealing option.
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