Navigate Guild Wars 2's Part 30 challenges, including Thunderhead Keep and Droknar's Forge quests. Get tips for King Jalis' escort and the Ring of Fire mission.
Alright, let's dive into Part 30 of our Guild Wars 2 adventure! This section covers a few distinct areas and missions, so we'll break them down one by one. We've got a bonus objective to snag, a keep to defend, and a couple of quests from Droknar's Forge to get through.
Bonus: Ranger Skill Capture
First up, there's a bonus objective that lets you snag the Ranger skill Barrage. The mission objective has changed a bit; you no longer win just by defeating the boss. Instead, you'll need to take down both him and the Jade Armors that spawn from the statues. This is your chance to get that skill!
Bonus: Metallic Bridge Path
We're backtracking a little to the metallic bridge. This time, take the path you skipped before. You'll run into some Mursaat and White Mantle enemies – clear them out. Follow the path south, and after a few more Mursaat encounters, you'll find a Shining Blade Scout in distress. Clear the area around him. When you chat with the scout, he'll mention a Mursaat carrying an important message that you need to intercept. Head northeast from his location, and the boss will spawn with some Mursaat and Jades. Deal with them quickly. The boss will try to run, so your goal is to corner it. Use a wall skill to block its escape route, then just unload on it. It doesn't hit too hard, but it can take a beating. Once it's down, you'll get your bonus.
Thunderhead Keep [mis21]
Objective: Escort King Jalis to the village and defend him. After reaching the village, you'll need to defeat eight Stone Summit patrols inside. Then, head north to the fort. Clear out all enemies in the area, including the boss Dagnar, who's responsible for Prince Rurik's death. After a cinematic, Jalis will be in the fort, and you need to keep him alive. The fort has two catapults on each side. Use these to take out most of the enemies as they approach. Any that slip through can be dealt with at the east or west doors. The mission ends in victory when Confessor Dorian is killed, but you'll fail if King Jalis dies at any point.
Bonus: Lighting the Beacons
After the main cinematic, you'll need to light two beacons on the fort using torches. Simply lighting them isn't enough for the bonus. The key is to keep the dwarf villagers in the nearby settlements alive until the mission ends. Lighting the beacons distracts the Mursaat, drawing their attention to the fort before they can attack the villages. So, light those beacons right away!
Droknar's Forge Quests
Hero's Journey [ssdf1]
Quest Starter: Vanyi in Droknar's Forge.
Objective: Visit Hero's Audience, Seeker's Passage, and Destiny's Gorge.
Notes: This quest used to require a second profession to activate Hero's Challenge, but that's no longer the case. It seems designed to guide you through the desert to find all the
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