Explore Guild Wars 2 Ranger skills like Incendiary Arrows, Kindle Arrows, and Lightning Reflexes. Learn unlock conditions and effects.
Skills:
- Incendiary Arrows [Elite]
- Attribute: Wilderness Survival
- Energy Cost: 5
- Casting Time: 2
- Recharge Time: 24
- Effect: Preparation. For 8 seconds, targets hit by your arrows are interrupted and burn for 1 to 3 seconds.
- Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
- Capture from: Casses Flameweb [Ring of Fire]
- Kindle Arrows
- Attribute: Wilderness Survival
- Energy Cost: 5
- Casting Time: 2
- Recharge Time: 12
- Effect: Preparation, for 24 seconds your arrows deal 3 to 20 additional fire damage. This skill currently makes both normal attack and skill damage fire damage due to a bug.
- Unlock from [Needed only for PvP]: Willem [Yak's Bend]
- Purchase from: Taltosh [Grendich Courthouse]
- Lightning Reflexes
- Attribute: Expertise
- Energy Cost: 10
- Casting Time: 0
- Recharge Time: 60
- Effect: Stance. For 5 to 10 seconds, you have a 75% chance to evade melee and projectile attacks, and you attack 33% faster.
- Unlock from [Needed only for PvP]: Willem [Yak's Bend]
- Purchase from: Captain Osric [Yak's Bend]
- Maiming Strike
- Attribute: Beast Mastery
- Energy Cost: 10
- Casting Time: 0
- Recharge Time: 10
- Effect: Your pet hits for 5 to 17 additional damage. If it hits a moving target, that target becomes crippled for 3 to 13 more seconds.
- Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]
- Purchase from: Avena [Maguuma Stade]
- Marksman's Wager [Elite]
- Attribute: Expertise
- Energy Cost: 5
- Casting Time: 2
- Recharge Time: 24
- Effect: Preparation. For 12 seconds, you gain 5 to 9 energy each time one of your arrows hits, but lose 10 energy when they do not.
- Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
- Capture from: Custodian Jenus [Elona Reach], Custodian Phedous [Thirsty River], Enchanted Bow Ranger Boss [Dunes of Despair]
- Melandru's Arrows [Elite]
- Attribute: Wilderness Survival
- Energy Cost: 5
- Casting Time: 2
- Recharge Time: 12
- Effect: Preparation. For 18 seconds, your arrows cause bleeding for 3 to 21 seconds and deal 8 to 24 additional damage to any target with an enchantment on.
- Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
- Capture from: Ulhar Stonehound [Thunderhead Keep], Resnar Mountaininsight [Frozen Forest]
- Melandru's Assault
- Attribute: Beast Mastery
- Energy Cost: 10
- Casting Time: 0
- Recharge Time: 10
- Effect: Your pet attacks for 5 to 17 more damage. If the target had an enchantment on it, that target, and all adjacent foes take 5 to 17 damage.
- Unlock from [Needed only for PvP]: Jhoneil [Lion's Arch]
- Purchase from: Marna [Ice Tooth Cave]
- Melandru's Resilience [Elite]
- Attribute: Wilderness Survival
- Energy Cost: 5
- Casting Time: 0
- Recharge Time: 25
- Effect: For 8 to 18 seconds, while in this stance, you gain health regeneration of 2 and energy regeneration of 1 for each condition and hex you are suffering from.
- Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
- Capture from: Facet of Nature [Dragon's Lair]
- Muddy Terrain
- Attribute: Wilderness Survival
- Energy Cost: 5
- Casting Time: 5
- Recharge Time: 30
- Effect: Create a level 1 to 8 spirit which dies after 30 to 78 seconds. All creatures in the area move 10% slower and gain no bonus from speed boosting effects.
- Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
- Purchase from: Gammel [Copperhammer Mines]
- Nature's Renewal
- Attribute: Wilderness Survival
- Energy Cost: 5
- Casting Time: 5
- Recharge Time: 60
- Effect: Create a level 1 to 8 spirit which dies after 30 to 126 seconds. All enchantments and hexes being cast in its area take 100% longer to cast. Maintained enchantments take double upkeep while in range.
- Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]
- Purchase from: Steig [Camp Rankor]
- Oath Shot [Elite]
- Attribute: Expertise
- Energy Cost: 10
- Casting Time: 0
- Recharge Time: 20
- Effect: If this attack hits, all of your other skills are recharged. If it misses, they're all disabled for 10 seconds. (50% chance to miss with expertise 7 or less)
- Unlock from [Needed only for PvP]: Dakk [Droknar's Forge]
- Capture from: Perfected Cloak [Thunderhead Keep], Cairn The Troubling [Ring Of Fire], Cairn The R
Tips
- Incendiary Arrows' preparation is good for clusters of enemies, as the damage still occurs even if the arrow is blocked.
- The interrupts from Incendiary Arrows are extremely handy, similar to choking gas, but the preparation has a low duration.
- Kindle Arrows does not hit nearby units, unlike Ignite Arrows.
- Lightning Reflexes has a short duration and long recharge time.
- Maiming Strike can cripple a fleeing target.
- Marksman's Wager is generally not recommended as Rangers seldom have energy issues.
- Melandru's Arrows is a strong preparation skill that causes bleeding and deals extra damage to enchanted targets.
- Melandru's Assault is not very useful as pets work best on attacking casters, who don't usually group up like warriors.
- Melandru's Resilience would be a nice skill if it weren't elite, as it would provide almost permanent energy regeneration in PvP.
- Muddy Terrain is considered a weak skill.
- Nature's Renewal has been significantly nerfed.
- Oath Shot carries a risk of disabling all your skills for 10 seconds if it misses.
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