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Part 50
Guild Wars 2

Part 50

Explore Guild Wars 2 skills like Phantom Pain, Physical Resistance, and Power Block. Learn unlock conditions and effects.

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Explore Guild Wars 2 skills like Phantom Pain, Physical Resistance, and Power Block. Learn unlock conditions and effects.

Walkthrough
  1. 1
    Phantom Pain (Illusion Magic): Costs 10 energy, casts in 2 seconds, recharges in 15 seconds. Inflicts health degeneration (1-3) for 10 seconds, followed by a deep wound (5-17 seconds). Unlock from Willem [Yak's Bend] (PvP only). Purchase from Captain Osric [Yak's Bend].
  2. 2
    Physical Resistance (Inspiration Magic): Costs 10 energy, casts instantly, recharges in 20 seconds. Grants +40 armor against physical attacks and -24 to -14 armor against elemental attacks for 30-78 seconds. . Purchase from Taltosh [Grendich Courthouse].
  3. 3
    Power Block [Elite] (Domination Magic): Costs 15 energy, casts in 0.25 seconds, recharges in 30 seconds. If a target foe is casting a spell, that spell fails and all other spells of the same attribute are disabled for that foe for 3-15 seconds. Unlock from Dakk [Droknar's Forge] (PvP only). Learn from Lyssa's Cursed [Perdition Rock].
  4. 4
    Power Drain (Inspiration Magic): Costs 5 energy, casts in 0.25 seconds, recharges in 25 seconds. If a target is casting a spell, it is interrupted and you gain 1-25 energy. Unlock from Rocius [Amnoon Oasis] (PvP only). Purchase from Avena [Maguuma Stade].
  5. 5
    Power Leak (Domination Magic): Costs 10 energy, casts in 0.25 seconds, recharges in 20 seconds. If a target foe is casting a spell, that spell is interrupted and that foe loses 10-22 energy. . .
  6. 6
    Power Spike (Domination Magic): Costs 10 energy, casts in 0.25 seconds, recharges in 15 seconds. If a target foe was casting a spell, it is interrupted and that foe takes 20-86 damage. Unlock from Jhoneil [Lion's Arch] (PvP only). Purchase from Firstwatch Sergio [Lion's Arch].
  7. 7
    Shame (Domination Magic): Costs 10 energy, casts in 2 seconds, recharges in 30 seconds. For 4-9 seconds, if a target foe casts a spell onto an ally, that spell fails and you steal 5-12 energy. Unlock from Narius [Henge of Denravi] (PvP only). Purchase from Captain Greywind [Ascalon Settlement].
  8. 8
    Shatter Delusions (Domination Magic): Costs 5 energy, casts in 0.25 seconds, recharges in 10 seconds. Removes one Mesmer hex from target foe, and that foe takes 15-63 damage. Unlock from Garemm [Ascalon City] (PvP only). Purchase from Sir Bertran [Ascalon City].
  9. 9
    Shatter Enchantment (Domination Magic): Costs 15 energy, casts in 1 second, recharges in 25 seconds. Removes one enchantment from target foe. If removed, that foe takes 14-83 damage. Unlock from Jhoneil [Lion's Arch] (PvP only). Purchase from Firstwatch Sergio [Lion's Arch].
  10. 10
    Shatter Hex (Domination Magic): Costs 15 energy, casts in 1 second, recharges in 10 seconds. Removes a hex from target ally. If removed, all foes nearby that ally take 30-102 damage. . .
  11. 11
    Signet of Humility (Inspiration Magic): Costs 0 energy (signet), casts in 2 seconds, recharges in 20 seconds. Disables target foe's elite skill for 1-13 seconds. Unlock from Rocius [Amnoon Oasis] (PvP only). Purchase from Mazzim [Fisherman's Haven].
  12. 12
    Signet of Midnight [Elite] (None Attribute): Costs 0 energy (signet), casts in 0.75 seconds, recharges in 15 seconds. You and target touched foe are blinded for 15 seconds.
Tips
  • Phantom Pain is effective due to deep wounds and life degeneration.
  • Physical Resistance is a useful stance to consider when facing physical attackers.
  • Power Block is a strong Elite skill for countering spellcasters, especially Elementalist spike builds, but can be less effective against Monks or builds with quick casting times like Reversal of Fortune.
  • Power Drain is a favored counter spell for regaining energy.
  • Power Leak is another effective counter spell for draining an Elementalist's energy.
  • Power Spike is a good counter spell, with the damage being a secondary effect.
  • Shame can be used to annoy Monks and steal energy, offering a brief window to act.
  • Shatter Delusions can be used for extra damage just before your own hexes expire.
  • Shatter Enchantment deals damage if an enchantment is successfully removed.
  • Shatter Hex can deal significant direct damage to nearby foes when a hex is removed from an ally.
  • Signet of Humility is useful against builds that rely heavily on a single elite skill.
  • Signet of Midnight blinds both you and the target foe.

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