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Part 72
Guild Wars 2

Part 72

Explore Guild Wars 2 Warrior skills like Charge!, Shields Up!, and I Will Survive!. Learn about Adrenaline, Strength, and Tactics attributes.

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Explore Guild Wars 2 Warrior skills like Charge!, Shields Up!, and I Will Survive!. Learn about Adrenaline, Strength, and Tactics attributes.

Warriors in Guild Wars 2 wield the heaviest armor against physical attacks. Their skills can use Adrenaline instead of energy. Adrenaline is gained when a warrior strikes a target with an attack, and a small amount is also given when attacked. Strength is the primary attribute, granting armor penetration when using attack SKILLS, but not affecting regular attacks. Warriors can master Hammers, Axes, or Swords. Hammers deal the most damage but attack slowest. Axes and Swords attack at the same rate, with Swords having a smaller damage range (15-22 at max) compared to Axes (6-28). All three weapon types can inflict various conditions and trigger additional effects on targets already suffering from those conditions. Tactics is an underused attribute that can improve a warrior's survivability, especially if the party lacks healing monks.

Skills:

  • Expertise (Wilderness Survival): Energy Cost: 10, Casting Time: 0, Recharge Time: 60. Effect: For 8 to 18 seconds, you have a 75% chance to block attacks. Blocking a projectile attack deals 5 to 10 damage to adjacent foes. Unlock from [Needed only for PvP]: Jhoneil [Lion's Arch]. Purchase from: Firstwatch Sergio [Lion's Arch].
  • Winnowing (Wilderness Survival): Energy Cost: 5, Casting Time: 5, Recharge Time: 60. Effect: Creates a level 1 to 8 spirit that dies after 30 to 126 seconds. When a creature in its range takes physical damage, it takes four more damage than usual. Unlock from [Needed only for PvP]: Tyren [Droknar's Forge]. Purchase from: Bartoch [Droknar's Forge].
  • Winter (Wilderness Survival): Energy Cost: 5, Casting Time: 5, Recharge Time: 60. Effect: Creates a level 1 to 8 spirit that dies after 30 to 126 seconds. Turns all elemental damage into cold damage. Unlock from [Needed only for PvP]: Jhoneil [Lion's Arch]. Purchase from: Firstwatch Sergio [Lion's Arch].
  • "Charge!" [Elite] (Tactics): Energy Cost: 5, Adrenaline Cost: 0, Casting Time: 0, Recharge Time: 20. Effect: Shout. For 5 to 10 seconds, you and all allies in the area move 25% faster. Capture from: Balthazar's Cursed [Perdition Rock].
  • "Fear Me!" (Tactics): Energy Cost: 0, Adrenaline Cost: 4, Casting Time: 0, Recharge Time: 0. Effect: Shout. All adjacent foes lose 1 to 3 energy. . .
  • "For Great Justice!" (None): Energy Cost: 10, Adrenaline Cost: 0, Casting Time: 0, Recharge Time: 45. Effect: Shout. For 15 seconds, your adrenal skills charge twice as fast. Unlock from [Needed only for PvP]: Willem [Yak's Bend]. Purchase from: Captain Osric [Yak's Bend].
  • "I Will Survive!" (Strength): Energy Cost: 5, Adrenaline Cost: 0, Casting Time: 0, Recharge Time: 30. Effect: Shout. You gain health regeneration of 3 for each condition you are suffering. This regeneration expires after 5 to 10 seconds. Unlock from [Needed only for PvP]: Rocius [Amnoon Oasis]. Purchase from: Tengsao [Amnoon Oasis].
  • "I will avenge you!" (Strength): Energy Cost: 5, Adrenaline Cost: 0, Casting Time: 0, Recharge Time: 45. Effect: Shout. For each dead ally in the area, you gain 10 seconds of health regeneration 3 to 6 and your attack speed increases 33%. The range is now the size of the compass. Unlock from [Needed only for PvP]: Narius [Henge of Denravi]. Purchase from: Captain Greywind [Ascalon Settlement].
  • "Shields Up!" (Tactics): Energy Cost: 10, Adrenaline Cost: 0, Casting Time: 0, Recharge Time: 30. Effect: Shout. For 8 to 18 seconds, you and all nearby allies gain 50 armor against piercing attacks and a 10% to 34% chance to block incoming projectiles. . .
  • "To the Limit!" (Tactics): Energy Cost: 5, Adrenaline Cost: 0, Casting Time: 0, Recharge Time: 20. Effect: Shout. For each adjacent enemy (max 1 to 5), you gain a strike of adrenaline. . .
Tips
  • Warriors have the heaviest armor against physical attacks.
  • Strength is the primary attribute for Warriors, granting armor penetration with attack SKILLS.
  • Hammers deal the most damage but attack the slowest. Axes and Swords attack at the same rate.
  • Tactics can improve a warrior's survivability.
  • "Charge!" is an elite skill that increases movement speed for you and allies.
  • "Fear Me!" causes adjacent foes to lose energy, but is generally considered ineffective.
  • "For Great Justice!" makes adrenal skills charge twice as fast for 15 seconds.
  • "I Will Survive!" grants health regeneration based on the number of conditions you suffer.
  • "I will avenge you!" provides health regeneration and increased attack speed for each dead ally.
  • "Shields Up!" grants armor against piercing attacks and a chance to block projectiles for allies.
  • "To the Limit!" grants adrenaline for each adjacent enemy.

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