Detailed walkthrough for Part 69 in Deus Ex Remastered, covering objectives, item locations, enemy encounters, and strategies for navigating Paris.
Walkthrough
- 1Ascend the stairs until you find Aimee again. Update her about the dead Greasels to gain 200 SP.
- 2Return and run through the room of death. Heal at the Repair Bot and descend into the sewers filled with dead Greasels.
- 3Exit to the West. Past the halls with the Greasels, find a LOCKPICK in a hole in the North wall. You'll pass another crate with a LOCKPICK.
- 4Reach the manhole cover at the end. Tong will contact you, and you'll gain 50 SP AREA LOCATION BONUS for reaching the streets of Paris.
- 5The street is locked down. Three MJ12 Commandos patrol; one carries the CATACOMBS ENTRY KEY. Find TECH GOGGLES in a crate in the middle of the street.
- 6Go to Building #14 to the Southwest. Use Lockpicks to open the front door (50% Str Lock).
- 7Inside Building #14: Find a BIOELECTRIC CELL behind a Houseplant on the ground floor.
- 8On the next level up, open a cabinet (20% Str Lock) to find a 300 CREDIT CHIT, a MULTITOOL, the WAREHOUSE NANOKEY, and a DataCube mentioning the security passcode RZELAZNY/SHADOWJACK.
- 9Use the passcode on the Security Terminal to disable two cameras and a turret, and open blast doors to the Warehouse.
- 10Descend two levels towards the Warehouse. Avoid breaking the large window overlooking an office, as it will sound the alarm.
- 11In the Warehouse, find a Repair Bot, the OFFICE NANOKEY on top of a Push-Cart, a LAW, an EMP GRENADE, and a BIOELECTRIC CELL.
- 12Return to ground level and use the Office Nanokey to open the door to the Office.
- 13Pick up the ringing phone to speak with Icarus. Find a DataCube beneath the desk mentioning account 2221969/DULLBILL.
- 14Leave Building #14 and find the Subway entrance. Speak with Defoe at 'Boulangerie Centrale'.
- 15Accept Defoe's secondary goal: Kill the three MJ12 soldiers in the metro station next to the underground mall.
- 16In the large hall, find a FLARE. To the west, find two ATM machines guarded by a 65% Str Camera and a turret.
- 17Find the passageway to the North to locate the MJ12 soldiers.
- 18Deal with the Bravo-3 Peacebringer patrolling the area using an EMP Grenade or explosive. Crates contain 30.06 AMMO and 7.62x51MM AMMO.
- 19In the adjacent room to the North, find 10MM AMMO, DARTS, and a BIOELECTRIC CELL.
- 20In the Northeast corner, two MJ12 troopers guard a door. One has a Flamethrower. One of them has a LAM. You can knock them unconscious.
Tips
- If you have Mental Resistance, use it and dash for the stairs.
- Cloaking is unnecessary for Building #14 if you time your movements, but a nearby Repair Bot offers a safety net.
- The Warehouse Nanokey can be used to open the doors if they are not already open.
- Defoe offers ROCKETS (5250 credits), a RECOIL WEAPON MODIFICATION (1200 credits), and LAMs (6750 credits), but these are expensive.
- The locked grates in the large hall are not worth the Lockpicks.
- The ATM machines can be used later.
- Defoe does not mind if you knock out the MJ12 soldiers instead of killing them.
- 200 SP
- 50 SP AREA LOCATION BONUS
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