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Part 83
Deus Ex Remastered

Part 83

Deus Ex Remastered Part 83: Deal with Everett's estate, including the phony mechanic, and head to Vandenberg Airforce Base to destroy MJ12 bots.

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Deus Ex Remastered Part 83: Deal with Everett's estate, including the phony mechanic, and head to Vandenberg Airforce Base to destroy MJ12 bots.

You can return to Alex. The computer responds to MEVERETT/PYNCHON as well.

If you want to correct a grave injustice, return to DeBeers and inform him of Everett's lack of ambition to restore DeBeers. You can tell the truth or lie to DeBeers, either option removes the Secondary Goal from your list. Once you lie, you can no longer tell the truth. When you tell the truth, DeBeers asks you to euthanize him. This can be done with the Terminal: MEVERETT/PYNCHON can Shut Down DeBeers' Bio Support System. He will be gone quickly. Everett will contact you once you've killed the Supreme Enlightened. Simply telling the truth to Lucius will provoke no response.

Find the INF/INF door to the South of where you were first brought in by Toby. Reaching the helipad nets you: 50 SP ADVANCEMENT BONUS. Reach Jock on Morgan's Helipad.

There's a dead body of a Mechanic on the ground. Again, strange. The mechanic that is still walking acts a little shifty as well. There's a LAM (a type of robot) in a crate. You can return to Everett and question him about the Mechanic, who sends you away to assassinate the imposter.

Secondary Goals:

  • Kill the phony mechanic who infiltrated Everett's estate.

You can verbally confront the mechanic, but it will cause the Odd Mechanic to flee to the kitchen and draw a Stealth Pistol on you. Obviously, you can just kill the man right away. If you killed the man, knocked him out or simply had Everett say that the Mechanic is an imposter, JC will cause Jock to double-check his systems and discover A Bomb! Had you not followed up on this clue at all, you could've just boarded the helicopter, causing bomb-related issues down the road. Once the bomb is de-activated, there is no real reason to kill the Mechanic other than completion of a secondary goal and the CROWBAR and STEALTH GUN he has on him.

Notes: This is probably the most famous scene of the game, since a lot of people ridiculed JC's voice actor's monotone delivery of his lines here. Warren Spector has said that JC's lack of emotion was intentional, so that players could more easily project their own feelings onto him.

3.20 Vandenberg Airforce Base

Skill Points to earn: 2700

  • 50 SP EXPLORATION BONUS: Explore cooling towers' water
  • 100 SP ACCOMPLISHMENT BONUS: Override first Backup Power Terminal
  • 75 SP AREA LOCATION BONUS: Reach stashed LAW crates
  • 100 SP AREA LOCATION BONUS: Reach Front Gate of Vandenberg
  • 400 SP CRITICAL LOCATION BONUS: Enter Vandenberg Communications
  • 50 SP EXPLORATION BONUS: Explore roof of Vandenberg Communication
  • 150 SP EXPLORATION BONUS: Crawl over pipes Radiation room
  • 150 SP EXPLORATION BONUS: Explore utility tunnel storage room
  • 400 SP ADVANCEMENT BONUS: Reach the Command Centre though tunnels
  • 100 SP ACCOMPLISHMENT BONUS: Override second Backup Power Terminal
  • 50 SP EXPLORATION BONUS: Access bottom of elevator shaft
  • 500 SP PROGRESS BONUS: Uplink Daedalus to MilNet
  • 100 SP EXPLORATION BONUS: Find reset button elevator
  • 75 SP EXPLORATION BONUS: Find west maintenance halls
  • 50 SP EXPLORATION BONUS: Find dead scientist outside
  • 50 SP EXPLORATION BONUS: Find Webber's assistant
  • 150 SP ACCOMPLISHMENT BONUS: Reach Terminal in Hazard Lab
  • 150 SP ACCOMPLISHMENT BONUS: Enter Vandenberg Security Bay

Augmentation Canisters:

  • Cloak / Radar (your minimap with nearby blips and threats marked) Transparency Augmentation Canister
  • Upgrade Canister x2

Weapon Modifications:

  • Range x2

When you arrive, you quickly get a lot of information. You can't get to Savage, because the base is under lockdown until the patrolling MJ12 bots have been destroyed. You can do this yourself, or you can activate Vandenberg's own bot defense system by activating the backup power by finding two control panels and activating them with the 5868 code. This is just a means to an end, though.

Primary Goals:

  • Destroy the 2 MJ12 military bots and 2 MJ12 security bots. Base will remain under lockdown until the bots are destroyed.

Secondary Goals:

  • Activate backup power for the X-51 scientists' bot security system.

Notes: Vandenberg Air Force Base is a real place, located in California.

You start out with a great tactical advantage. You're on a large roof, and you can study and snipe the entire outside of the base from this point. Carla Brown mentions the location of the back-up power control panels; one outside, one in the transformer room.

Check the image you received. To the East, you'll look over the Security Bay, that holds the X-51 defense bots currently dormant. You are standing on the Command Center. In the yard, you can see two Bravo-3 and two Delta-2 Peacebringers patrolling, you'll want to destroy these to remove the lockdown. You can take down the Bravo-3 bots with your GEP Gun or a Spy Drone, they are both nearby. Grenades can work, but the timing can be difficult. One of the Delta-2 bots can also be destroyed from this vantage point. Take your time hiding when you are fired upon and resume the attack when things are quiet. The final bot can be tricky to destroy from the roof since it keeps patrolling behind the Communications building. You can leave it be for now.

Up to three MJ12 Troopers can arrive to check out the destruction; there are two guarding the Front Gate, and there's one patrolling the South wall of the Command Centre. Disable them if you can, they'll only be a nuisance later on.

On the West side, you can find a guard tower with two MJ12 Troopers, one on each platform. Disable these guys. Now, it's time to get down, but we're gonna do it in style. On the South side, you can see two cooling tower partly submerged in water; the red lights

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