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Part 94
Deus Ex Remastered

Part 94

Detailed walkthrough for Part 94 in Deus Ex Remastered, covering enemy encounters, item locations, and objectives to help you progress through the mission.

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Detailed walkthrough for Part 94 in Deus Ex Remastered, covering enemy encounters, item locations, and objectives to help you progress through the mission.

Walkthrough
  1. 1
    Unlock the front door with the Keyring. Around the North side of the fence, you'll encounter two more guard dogs.
  2. 2
    Inside, two Bravo-3 Peacebringers patrol. Use a Scramble Grenade to make them fight MJ12 Troopers, or use a Gep Gun or Spy Drone Augmentation to disable them. Use the environment to avoid detection.
  3. 3
    Enter the base. In the Northwest corner, find the building with windows. Locate a small Metal Crate and use it to block a bot. Break the glass and crawl inside to find a Repair Bot. A LOCKPICK is in the Southwest corner, and a MULTITOOL is on a yellow object. Use your Spy Drone Augmentation from here safely.
  4. 4
    In the Northeast corner, a grate leads underground. While not vital, you can find a Silencer weapon mod.
  5. 5
    Climb the ladder and proceed South. Disable the patrolling Trooper on the platform and the next. In the building across the walkway, a Trooper sits in a chair; he will only react if alarmed. Another Trooper is on the ground floor. Shooting the patrolling one may draw the others.
  6. 6
    In the other building, find 10MM AMMO on the first floor. The ground floor leads outside through a 100% Strength Lock door, which you can leave.
  7. 7
    Find the grate on the South side and crawl through to another supply shed. Crates contain a MEDKIT and two cases of SABOT SHELLS. Be cautious of a Trooper in the adjacent room, where you can find additional 10MM AMMO and the TRUCK DOORS NANOKEY.
  8. 8
    A door leading outside is secured with a 60% Strength Lock, but it's not necessary to open. Retrace your steps.
  9. 9
    Collect the sniper's equipment (ammo) on the Southeast tower. Open the 20% Strength Lock on the Northwest truck with the Keyring. Inside, crates contain a GAS GRENADE, a PLASMA CLIP, and a MEDKIT. One crate is empty.
  10. 10
    Use a small Metal Crate to reach the other crates inside the truck. In the back, find a SILENCER WEAPON MODIFICATION.
  11. 11
    Return to the Repair Bot to recharge and crawl to the grate. Continue downwards until you reach skill points.
  12. 12
    You reach underground silo doors with a 300 SP ADVANCEMENT BONUS. Savage's code is 8456. Head East at the fork. If 8456 fails, you have the wrong Keypad; you need Launch Command.
  13. 13
    Run through the tube. A Commando is on the ground floor, with three Men in Black upstairs who may become alarmed. Pass the lasers and disable the Commando without alerting them. Thermoptic Camo can help bypass lasers and sneak up on the Commando. You can also bypass the 100% Control Panel or explode the lasers and hide. Use a Riot Prod for a silent takedown. A Dart can distract the Commando if you don't have Cloak.
  14. 14
    Head to the North room, then Southeast to find a crate with 30.06 AMMO. Upstairs, a Spider bot guards crates with ROCKETS and a LOCKPICK.
  15. 15
    Follow the walkway West to find Dr. Bernard in a toilet. You can pick the 40% Strength Lock to bypass the Spiderbot. A DataCube contains the ELDER/ARMAGEDDON login for the missile.
  16. 16
    Return to the stairway in the South room on the ground floor. Upstairs is the system to stop the missile, guarded by three Men in Black. A Gas Grenade, WP Rocket, or similar is helpful if you engage them. Non-lethal takedowns can yield two EMP GRENADES and one LAM. Cloaking or Thermoptic Camo is recommended.
  17. 17
    Run, using Run Silent if possible, towards the Abort Switch. Press it, then go to the Terminal to access it. Use ELDER/ARMAGEDDON to Initiate a new launch on Area 51. Disable the two cameras while you're there.
  18. 18
    With sufficient speed and Thermoptic Camo, you can remain invisible even with Environmental Training at Trained. However, the guards have limited vision when sitting, allowing you to reach the Abort Switch and Terminal without Cloaking.
Tips
  • ICE is mentioned again. Howard Strong, who worked on the missile silo site, was an MJ12 operative who handed the site over to Karyo. Karyo appears later in the game.
  • Armageddon is the final fight in Christian mythology, signaling the end of the world.
  • 300 SP ADVANCEMENT BONUS (Reach underground silo doors)
  • LOCKPICK (Southwest corner of Northwest building, and guarding crates upstairs in North room)
  • MULTITOOL (On yellow object in Northwest building)
  • Silencer weapon mod (Underground, and in truck)
  • 10MM AMMO (In other building, and adjacent room to supply shed)
  • MEDKIT (In supply shed, and in truck)
  • SABOT SHELLS (In supply shed)
  • TRUCK DOORS NANOKEY (Adjacent room to supply shed)
  • GAS GRENADE (In truck)
  • PLASMA CLIP (In truck)
  • 30.06 AMMO (In North room, Southeast)
  • ROCKETS (Guarded by Spider bot upstairs in North room)
  • Dr. Bernard (West of North room walkway)
  • ELDER/ARMAGEDDON login (DataCube near Dr. Bernard)
  • EMP GRENADES (Looted from Men in Black if taken non-fatally)
  • LAM (Looted from Men in Black if taken non-fatally)

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