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- Assault Trooper
Duke Nukem Forever

- Assault Trooper

Learn about the Assault Trooper in Duke Nukem Forever, including their health, attacks, and weaknesses. They have 55 health and a headshot weakness.

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Learn about the Assault Trooper in Duke Nukem Forever, including their health, attacks, and weaknesses. They have 55 health and a headshot weakness.

Walkthrough
  1. 1
    The Assault Trooper is a common enemy in Duke Nukem Forever, dressed in green armor.
  2. 2
    They have 55 health and a weakness to headshots.
  3. 3
    While not a serious threat individually, they can become dangerous when encountered in groups.
  4. 4
    Some Assault Troopers utilize jetpacks, which can limit the effectiveness of slower-traveling weapons like the AT Laser.
  5. 5
    Be aware of where jetpack-equipped troopers crash to avoid taking additional damage.
  6. 6
    Keep your distance, as their melee attacks can inflict significant damage.
  7. 7
    If you get extremely close, the Assault Trooper may use its AT Laser, but a slight step back will trigger a melee attack.
Tips
  • Focus fire on groups of Assault Troopers to prevent them from overwhelming you.
  • Be mindful of their jetpacks and potential crash sites.
  • Avoid getting too close to prevent taking heavy melee damage.
  • Aim for headshots to maximize your damage output.

Assault Trooper Attacks & Damage:

  • AT Laser: Easy (2.25), Normal (3), Hard (4.5), DiG (6)
  • Melee Attack 1: Easy (7.5), Normal (10), Hard (15), DiG (20)
  • Melee Attack 2: Easy (15), Normal (20), Hard (30), DiG (40)

Damage Received by Assault Trooper:

  • Melee Attack, Freeze Ray, Devastator(x2): Easy (2), Normal (2), Hard (2), DiG (3)
  • Steroids Melee: Easy (1), Normal (1), Hard (1), DiG (1)
  • M1911, AT Captain Laser: Easy (3), Normal (3), Hard (4), DiG (6)
  • Turret: Easy (3), Normal (3), Hard (4), DiG (5)
  • Lady Killer Turret: Easy (1), Normal (2), Hard (2), DiG (3)
  • Shotgun (Point-blank): Easy (1), Normal (1), Hard (1), DiG (1)
  • Ripper: Easy (5), Normal (7), Hard (9), DiG (13)
  • Railgun: Easy (1), Normal (1), Hard (1), DiG (1)
  • RPG, Pipe Bomb, Laser Trip Mine: Easy (1), Normal (1), Hard (1), DiG (1)
  • Freeze Ray: Easy (0.37 sec.), Normal (0.46 sec), Hard (0.61 sec), DiG (0.92 sec.)
  • AT Laser(x3): Easy (1), Normal (1), Hard (2), DiG (2)
  • Impregnader: Easy (1), Normal (1), Hard (2), DiG (2)
  • Enforcer Gun(x3): Easy (1), Normal (1), Hard (1), DiG (1)

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