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- DLC Campaign Weapon: Expander
Duke Nukem Forever

- DLC Campaign Weapon: Expander

Learn about the Expander, a DLC weapon in Duke Nukem Forever. Discover its ammo capacity, advantages, and effects on enemies.

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Learn about the Expander, a DLC weapon in Duke Nukem Forever. Discover its ammo capacity, advantages, and effects on enemies.

Walkthrough
  1. 1
    The Expander has a maximum carried ammo capacity of 16.
  2. 2
    Its average rate of fire is 0.53 seconds.
  3. 3
    The average melee cooldown time is 0.96 seconds.
  4. 4
    Enemies do not drop this weapon.
  5. 5
    The multiplayer respawn (be brought back to life at a checkpoint after death) time for this weapon is 30 seconds.

Advantages:

  • Disables a target by reducing their movement and attack speed, leaving them vulnerable to normal attacks.
  • Functions like an EMP (Electromagnetic Pulse) on a Duke Bot (a type of robotic enemy), disabling them.
  • Two shots will explode a target, with the exception of an Assault Commander and robotic targets.
  • When a target is hit by the Expander, they become four times more vulnerable to all other forms of damage, including melee, bullets, and rockets.
  • Some enemies will explode after being hit once by an Expander, including Egg Pods, Pregnators, Octababies, and Rats.

Drawbacks:

  • Assault Commanders are immune to the fatal blast but can still be expanded, turning them into slow, easy targets.
  • Projectiles travel slowly, limiting their use over longer ranges.

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