Learn the ins and outs of the Enforcer Gun in Duke Nukem Forever! Discover its damage, ammo, advantages, drawbacks, and where to find it in both campaign and multiplayer.
Alright, let's talk about the Enforcer Gun in Duke Nukem Forever. This bad boy is a rocket launcher that fires three rockets per volley, and it's a pretty solid choice, especially when you're up against some tougher enemies or even bosses. You'll first get your hands on one during the Campaign in 'The Duke Burger (Part 3)', or if you're diving into the 'Going Down' DLC.
Enforcer Gun Stats & Details
- Damage (3 rockets per volley):
- Campaign: Easy (68.75 per volley / 206.25 total), Normal (55 / 165 total), Hard (41.25 / 123.75 total), DiG (27.5 / 82.5 total)
- Multiplayer: 40 each rocket, 120 total damage
- Maximum Ammo Carried: 15 rockets (5 volleys)
- Rate of Fire (Avg.): 1.375 seconds per volley
- Melee Cooldown Time: 0.96 seconds
- Enemy Drop: Yes
- Multiplayer Respawn Time: 20 seconds
Campaign Use
In the campaign, Enforcers themselves will often drop this weapon when you take them down, which is super convenient. It's a handy supplement to your own arsenal, especially during ambushes or when you need to deal with bosses. Just remember, since Enforcers are usually your only source for more ammo, don't get too attached to one specific gun. You'll actually 'find' three of these in the campaign: one in Ghost Town, another in The Shrunk Machine: Part 2, and a third in Me, Myself and I. But for the most part, you'll be picking them up off fallen enemies.
Multiplayer Mayhem
When you jump into multiplayer, the Enforcer Gun is a hot commodity. Its splash damage and target-homing rockets make it a real threat. The downside? It's often hidden away in secret spots or risky areas, making it one of the tougher weapons to get your hands on. Once you have it, though, its ability to lock onto targets and deal area damage makes it a powerful tool.
Advantages & Drawbacks
- Advantages:
- Good splash damage, great for hitting multiple enemies or groups.
- A viable weapon choice for taking on bosses.
- Drawbacks:
- The rockets can also damage Duke if you're not careful with positioning.
- Ammo is limited, and you fire in bursts of three.
- Not very effective when you're trying to engage enemies at long range.
- The shots have a tendency to lock onto their own targets, which might not always be the one you want to hit.
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