Master Hino-Enma's moveset in Nioh 3! Learn her Flying Charge, Paralysis Wave, Grab Attack, and more to conquer this challenging boss.
Alright, let's talk about Hino-Enma. This fight can be a real pain if you don't know what you're up against, but honestly, it's pretty fun once you get the hang of it, especially if you've got some help from random encounters. She's got some quick combos, can hit you from range, and her grab attack is absolutely brutal. But don't worry, once you learn her patterns, she's actually a pretty manageable boss. That's the tricky part, though – learning those patterns!
Stats / Weaknesses:
- Weaknesses: Headshots with ranged weapons (bow/musket) are devastating.
- Resistances: High resistance to paralysis is recommended.
Phases:
- Phase 1: Initial Attacks
Hino-Enma starts with her quicker, more mobile attacks. She'll test you with her Flying Charge and Paralysis Wave, and mix in her Kicking Combo and Umbrella Attack. - Phase 2: Increased Aggression & Grab Focus
As her health drops (around the latter half of the battle), she becomes more aggressive and starts using her Leech Life (Grab Attack) much more frequently.
Strategy:
- Flying Charge: This is usually her opening move. She'll leap into the air and charge straight at you. Dodge left or right – it's quick, but the damage is minor and it mostly just adds to your paralysis meter. She'll land behind you, so you're usually safe if you dodge well.
- Paralysis Wave: Listen for her shout! That's your cue. She'll send a visible wave of energy at you. Again, dodge left or right. Getting hit by this will paralyze you, leaving you wide open. If you have gear or items that boost paralysis resistance, equip them! It can mean the difference between a brief stagger and a full paralysis.
- Spin Attack: She'll raise her wings and dash forward, spinning a couple of times before a final hit. This can rack up damage quickly. Your best bet is to block this. She leaves a pool of Yokai Realm Mist where she finishes. You can get a quick hit or two in after blocking, but then back off. Don't linger too close, or you'll set yourself up for her grab.
- Leech Life (Grab Attack): This is her most dangerous move, especially in the second half of the fight. If she gets close, she'll try to grab you. If she connects, she'll drain your health! Warning: If she grabs you multiple times in a row, it's devastating. However, if she *misses* this grab, she's left vulnerable for a few seconds, giving you a great chance to attack.
- Kicking Combo: A close-range flurry of kicks. It starts as a two-kick combo but can escalate to a three-kick combo with an off-speed heel drop from above once she's hurt. This third kick can catch you off guard. Just be aware that the combo can get longer as the fight progresses.
- Umbrella Attack: Another close-range move where she uses her umbrella. She'll do two sweeping attacks and then a final spinning hit. If you have enough Ki, blocking works well, and you can counter afterward. Staying just out of range and countering is also a solid tactic.
- Aerial Attack: She'll fly up and hover. From here, she'll either use the Paralysis Wave or rain down kunai. Dodge these – the kunai do minimal damage, but the wave is dangerous. This is your prime opportunity! Pull out your bow or, even better, your musket and aim for the head. A headshot here will deal massive damage, knock her out of the sky, and leave her stunned on the ground for a good while, letting you get in some serious hits. This is key to ending the fight quickly.
- Focus on ranged headshots during her Aerial Attack for massive damage and a crucial opening.
- Invest in paralysis resistance to mitigate the effects of her Paralysis Wave.
- Don't get greedy after blocking her Spin Attack; back off to avoid her grab.
- Exploit missed Leech Life grabs for free damage.
- Be patient and learn her combo timings; she's tough but predictable once you've seen her moves enough.
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