Master the Hino Enma boss fight in Nioh 3! Learn her moves like Flying Charge, Paralysis Wave, Leech Life, and more. Get strategies to win!
Alright, you've made it to Part 16, and it's time to face off against Hino Enma. She can be a real pain if you're not prepared, but don't worry, I've got your back. This fight is actually pretty fun once you get the hang of it, especially if you get some help from random players. Just be ready for her fast combos, those annoying ranged attacks, her ability to paralyze you, and above all else, watch out for her grab attack. Once you learn her patterns, she's not too bad, but learning them is the real challenge!
Let's break down everything she's got:
BOSS MOVES:
- Flying Charge: This is usually the first thing she'll do. Hino leaps into the air and charges straight at you. You need to be quick and dodge either left or right. She'll land behind you, but you should be safe. If she does hit you, it's not too damaging, but it does add to your paralysis meter.
- Paralysis Wave: Similar to the charge, but this time she'll shout (listen for that audio cue!) and send a visible wave of energy your way. Again, dodge left or right. You can't really counter this, so just focus on not getting hit. If you do get hit, you'll be paralyzed, which is super dangerous. Try to equip or use items that boost your paralysis resistance; getting hit just once without being paralyzed is a huge win. That Paralysis Charm we talked about earlier? Definitely equip it!
- Spin Attack: This one's nasty. Hino flares her wings and dashes forward, spinning a couple of times before a final hit. It can land multiple hits really fast. Your best bet here is to block it. She also leaves behind a pool of Yokai Realm Mist where she finishes. If you've got Ki to spare, you can get one or two hits in, but then back off. Don't stay too close, or she'll grab you.
- Leech Life: This is her grab attack, and she usually saves it for the latter half of the fight. If she grabs you, she'll hurt you multiple times and actually steal your health. Super dangerous! However, if she misses, she'll take a moment to recover, giving you a great opening to attack. Just be careful, because she'll try to chain these grabs if she can.
- Kicking Combo: This is one of her close-range melee moves, all about the kicks. Early on, it's a two-kick combo: an outward kick and a roundhouse. As you damage her, she'll add a third kick – an off-speed heel drop from above that can catch you off guard. Just remember, her kicking combo gets longer when she's below half health.
- Umbrella Attack: Hino isn't one for punching! This is her other close-range melee move. She'll whip out an umbrella for two sweeping attacks, followed by a third spinning attack. If you have enough Ki, you can block these pretty easily and counter. Staying just out of range and countering is also a solid strategy.
- Aerial Attack: This might seem cheap at first, but you actually want to see this. Hino flies up and hovers. From there, she'll either do the Paralysis Wave or throw kunai down at you in a spread. Dodge both, but the wave is more important to avoid than the kunai (which do very little damage). The real prize here is pulling out your bow or, even better, your musket and lining up a headshot. This will absolutely wreck her, dealing massive damage and knocking her out of the sky. She'll be stunned on the ground for several seconds, giving you a prime opportunity to wail on her.
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