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AUS GBA version if i have time.
Pokémon Platinum

AUS GBA version if i have time.

Confused about how stat changes like Growl or Sword Dance work in Pokémon Platinum? This guide breaks down the percentages and calculations involved, helping you strategize better in battle.

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Confused about how stat changes like Growl or Sword Dance work in Pokémon Platinum? This guide breaks down the percentages and calculations involved, helping you strategize better in battle.

Hey there! So, you've noticed how moves like Growl or Withdraw seem to affect stats, and you're wondering what a "level" of stat change actually means? It's a common question, and honestly, the game's wording can be a bit vague. Think of these "levels" as a way to represent percentage changes to a Pokémon's stats. When a Pokémon enters battle, all its stats are essentially at 100%.

For example, if you use a move like Double Team five times, it raises your Pokémon's evasion by 50%. Each use of Double Team counts as one "level" and contributes about 10% to that stat boost. This means if you're trying to hit an opponent whose evasion is boosted by 5 levels (50%), their evasion goes up by 50%. If you use an attack that normally has 100% accuracy, it'll only have a 50% chance to hit. Similarly, an attack with 85% accuracy will be reduced to a 35% chance of hitting.

If a move increases your defense by 2 levels, that's an increase of 20% on top of your current defense. It's a bit of a hidden stat, so figuring out the exact percentages can be tricky, but this way of thinking about it has been pretty helpful for understanding how stat changes impact battles.

A Note from ScizorsIronFist:

While it's true that stats increase or decrease by about 10% per level, up to a maximum of 60%, the way evasion and accuracy interact is a bit more complex than simple subtraction. If your evasion is up by 10%, it's like the opponent's accuracy is reduced by 10% for hitting you. However, the calculation isn't just 100% - 50% = 50%. Instead, you need to calculate the reduction based on the current accuracy.

Here's the correct way to think about it:

  • If evasion is boosted by 50% (0.50), and an opponent's accuracy is reduced by 50% (0.50), the combined effect is calculated by multiplying these decimals: 0.50 * 0.50 = 0.25. This means your opponents will only have a 25% chance to land their attacks on you.
  • So, if you're calculating accuracy, it's 100% - (100% * 0.50) = 50% accuracy.
  • If an opponent's accuracy is reduced by 50%, you'd calculate it as 85% - (85% * 0.50) = 85% - 42.5% = 42.5% accuracy.

This is a percent decrease calculation. Even with boosted evasion and reduced accuracy, you still multiply the percentages as decimals to find the final accuracy rate. This means even a powerful move like Guillotine might struggle to hit if your Pokémon has significantly boosted evasion!

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