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BEST (2)
Resident Evil

BEST (2)

Detailed walkthrough for Resident Evil (1996) and Resident Evil: Director's Cut, covering characters, mansion exploration, boss fights like The Yawn and The Tyrant, and multiple endings.

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Detailed walkthrough for Resident Evil (1996) and Resident Evil: Director's Cut, covering characters, mansion exploration, boss fights like The Yawn and The Tyrant, and multiple endings.

This is a user-created walkthrough for Resident Evil (1996), also compatible with Resident Evil: Director's Cut.

Characters

  • Playable: Chris Redfield, Jill Valentine, Rebecca Chambers
  • NPCs: Barry Burton, Albert Wesker

Walkthrough

Mansion

Your first objective is to find some clues. After speaking to Barry, go through the far door to encounter your first zombie. Shoot it down, then aim and blast it again to make it stand up before finishing it off. The body is Kenneth's, which serves as the first clue. Collect the clips and return to Barry.

A zombie will burst in, and Barry will deal with it. Proceed to the Main Hall. Barry will give you a lock pick and directions. Go through the blue doors. In this room, move the steps next to the statue to collect the map, then move the desk away from the door and enter. Inside, you'll find a zombie on the floor; you can shoot it or boot its head off. Collect the ribbon on the shelf and exit.

Go through the other door. As you walk down the corridor, a dog will burst through the window; shoot it with 5-6 timed shots. Around the corner is another dog; repeat the process. The first door on the left is a bathroom (ignore it unless you are Chris, then drain the water for a cabinet key). Continue down the corridor to two more doors.

The door on the left leads to a room with a shotgun. If you are Jill, enter to get it; Barry will save you from the trap. If you are Chris, avoid this room for now.

Through the other door, you'll meet two more zombies. Aim high to practice headshots if you are Jill. Go through the Grey Door, kill the zombie by the stairs, collect the green plant (use if hurt), and enter the door to find a save room with some ink ribbons and two clips. Save your game, dump the ribbon, collect the ink ribbons, and exit.

Go upstairs. To your left, take out a zombie, then another behind you. Go through the door at the end of the corridor, shoot the zombie, and enter a small study. Examine the Botany book and leave.

Head along the corridor, past the green doors you cannot enter yet. After shooting another zombie, you'll find two more doors. Go through the unlocked one to return to the Main Hall. Barry will meet you (Jill only) and give you bazooka ammo. You now need to find the bazooka, guarded by crows in the door next to the one you just exited. Investigate the body to find the bazooka (Chris finds clips). Don't kill the crows. Exit and go across the hall to the other door.

You are now on the balcony above the Dining Room; kill the two zombies. Push the stone statue off the balcony and go through the far door. Kill the two zombies by the stairs and go down. Kill two more zombies, then go through the door at the bottom of the stairs.

Inside is a save room. If you are Chris, you'll meet Rebecca; if you accept her help, she'll prepare medicine. Collect the ribbon on the bed (Chris gets a key) and save. Remember this room.

Exit and continue down the corridor, encountering another zombie. The door on your right contains a clip, shotgun shells, and a rusty shotgun (Chris needs this to get the actual shotgun), but cannot be entered yet. Go through the other door, shoot the zombies, and head down the narrow corridor towards the plant room.

In this room, a plant blocks the key. Put the Earth in the pump to kill the plant and collect the key. Use green plants if injured. Return to the rusty shotgun room and collect the items (Chris uses the rusty shotgun to get the new one). Go back through the doors and turn right.

Go through the door on your right to find a bedroom. Collect the clip on the bed. Investigating the desk will cause a zombie to burst out of the cupboard.

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