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MAY 8, 2002
Resident Evil

MAY 8, 2002

Detailed walkthrough for Resident Evil, covering characters, mansion exploration, guardhouse, caves, laboratory, boss fights like The Yawn and The Tyrant, and multiple endings. Compatible with Director's Cut.

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Detailed walkthrough for Resident Evil, covering characters, mansion exploration, guardhouse, caves, laboratory, boss fights like The Yawn and The Tyrant, and multiple endings. Compatible with Director's Cut.

This is a user-created walkthrough for Resident Evil, also compatible with Resident Evil: Director's Cut.

Characters

  • Playable: Chris Redfield, Jill Valentine, Rebecca Chambers
  • NPCs: Barry Burton, Albert Wesker

Walkthrough

Mansion

Your first objective is to find some clues. After speaking to Barry, go to the far door and proceed through it. You will encounter your first zombie; arm your weapon and shoot it. After it falls, aim down and shoot it again to make it stand up, then shoot it more. This zombie is Kenneth. Collect the clips and return to Barry. A zombie will burst in, and Barry will deal with it. Head to the Main Hall. Barry will give you a lock pick and directions. Go through the blue doors. In this room, move the steps next to the statue to collect the map, then move the desk away from the door and enter. Inside, there's a zombie on the floor; you can shoot it or boot its head off. Collect the ribbon on the shelf and exit.

Go through the other door. Down the corridor, a dog will burst through the window; shoot it with 5-6 timed shots. Around the corner is another dog; repeat the process. The first door you see is a bathroom; ignore it (unless you are Chris, then drain the water and find a cabinet key). Continue down the corridor to two doors. The left door leads to a room with a shotgun. If you are Jill, enter and get it; Barry will save you from the trap. If you are Chris, do not enter yet.

Through the other door, you'll meet two more zombies. Go through the Grey Door and kill the zombie by the stairs. Collect the green plant and use it if injured. Enter the next door to find a save room with an Ink Ribbon and two clips. Save your game and dump the ribbon. Collect the Ink Ribbon and exit, then go up the stairs. To your left is a zombie; take it out, then the one behind you. Go through the door at the end of the corridor.

Shoot the zombie and turn right into a small study. Examine the Botany book and leave. Head along the corridor to a pair of green doors; you cannot enter yet. Continue down the corridor, shoot another zombie, and find two more doors. Go through the unlocked door to return to the Main Hall. Barry will meet you (Jill only) and give you bazooka ammo. You now need to find the bazooka, guarded by crows in the door next to the one you just exited. Investigate the body to find the bazooka (Chris finds two clips). Don't kill the crows. Exit and go across the hall to the other door.

You are now on the balcony above the Dining Room; kill the two zombies. Push the stone statue off the balcony and go through the far door. Kill the two zombies by the stairs and go down. Two more zombies await. Go through the door at the bottom of the stairs. Inside is a save room with a chest. (If you are Chris, you meet Rebecca; if you accept her help, she prepares medicine. If you decline, she still prepares medicine but won't help later.) Collect the ribbon on the bed (Chris gets a key) and save.

Remember this room. Exit and continue down the corridor, encountering another zombie. The door on your right contains a clip, shotgun shells, and a rusty shotgun (Chris needs this to get the shotgun) but cannot be entered yet. Go through the other door, shoot the zombies, and head down the narrow corridor towards the plant room. In this room, a plant blocks the key. Put the Ink Ribbon in the pump to kill the plant and collect the key. Use green plants if injured. Go back to the rusty shotgun room and collect the items (Chris uses the rusty shotgun to get the new shotgun). Go back through the doors and turn right.

Go through the door on your right to find a bedroom. On the bed is a clip. Investigating the desk will cause a zombie to burst out of the cupboard.

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