Learn how to manage and recover your health in Silent Hill 3. Discover how to use health items from your inventory and the quick-use R3 button function.
Always stay on top of your health by checking your inventory status and use health items to stay healthy. Do this by finding the Supplies tab and using one of the three health items mentioned above. Additionally you can equip a supply and press R3 in-game to use it as long as you have more in your inventory. This can speed things up in difficult areas where you may be hit often.
Controls:
| Control | Function |
|---|---|
| D-Pad | Menu navigation |
| Left Analog Stick | Character movement, menu navigation |
| START | Pause game, skip scene |
| SELECT | Open inventory |
| X | Accept, examine, attack, stomp or kick |
| Square | Run, guard, block attack |
| Circle | Cancel, exit menu/puzzle, toggle Flashlight ON/OFF |
| Triangle | Quick Map |
| L1 | Sidestep left |
| R1 | Sidestep right |
| R2 | Ready weapon |
| L2 | Position camera behind character |
| L2 + Right Analog Stick | Look in all forward directions |
| L1 + R1 | Turn 180 degrees |
| L2 + L3 (Left Stick) | Zoom in |
| R3 (Right Stick) | Press to use current supply |
| Start + Select | Soft Reset |
Button Configuration Types:
There are two Button Configuration types available in the Options menu: Type A and Type B. I'd suggest keeping with the default of Type B which is most similar to previous games in the series, but feel free to try A which swaps a few button inputs around.
Control Type:
Just as previously, there are two control types in Silent Hill 3 that dictate player movement: 3D and 2D. Refer to each below for an understanding of how they work. Visit the Options menu to change it. If I could give a recommendation, I would suggest keeping the default 3D. While SH2's 3D control was a bit clunky, SH3's is instead incredibly smooth and fluid to the point that I'd say it feels much nicer to play with than to constantly change directions per camera angle with only slightly more open control. That and it's incredibly easy to turn with a sharp radius in 3D, including tight stairwells. Give it a chance and you'll see that this game may have the best implementation ever of tank controls in a survival horror game.
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