Follow this Baldur's Gate II: Shadows of Amn walkthrough to recruit the thief Hexxat, navigate the Tomb of Dragomir, defeat Dragomir, and secure her loyalty.
Walkthrough
- 1Recruit Hexxat into your party and travel to the Graveyard District.
- 2Approach the tomb to the right of the entrance; Hexxat will confirm it's the place.
- 3Upon getting closer, you'll be attacked by two spirits of Thieves. Defeat them and enter the tomb.
- 4With Hexxat present, a portal will appear on the left. Go through it.
- 5In the first hallway, eliminate the minor undead.
- 6Enable trap detection and disarm any traps on the floor as you move south.
- 7Search one of the sarcophagi to find a Dagger +2.
- 8Fight off any attacking undead and disarm another trap as you proceed.
- 9Interact with a sarcophagus; Hexxat will state you must enter it.
- 10Disarm the trap to the left of this sarcophagus.
- 11Examine another sarcophagus nearby to find a Scroll of Protection From Undead.
- 12Interact with the sarcophagus you previously ignored and climb inside.
- 13You will be challenged by Burich the Unyielding. Question his orders, and he will explain the tomb's warding. Agree to send Dragomir to a final death, and Burich will give you the key to the inner tomb.
- 14Return to the tomb entrance and place the Iron Rod given by Burich into the receptacle. This seals you inside but opens a door to the south.
- 15Proceed south, east, and south again through the newly opened door. Keep trap detection active for a trap in the hallway.
- 16Continue through a concealed door to meet Dragomir.
- 17After a brief exchange, Dragomir will attack. He is a Vampire; use Negative Plane Protection when fighting him.
- 18After defeating Dragomir, collect the Cloak of Dragomir.
- 19Continue through the tomb; the path is linear but blocked by a force field.
- 20Have Hexxat pass through the force field, which will then disappear. Follow her.
- 21The real Hexxat will appear and kill the fake one (Clara).
- 22The real Hexxat will instruct you to meet her at the Copper Coronet and departs. Collect any gear you gave to Clara.
- 23As you exit the tomb, the real Hexxat will intercept you and demand the Cloak of Dragomir. Give it to her.
- 24Remove the Iron Rod from its receptacle to leave the tomb.
- 25Return to the Copper Coronet and speak with Hexxat, who will join your party.
New Companion: Hexxat
- Class: Thief
- Level: 8
- HP: 40
- Stats: STR 20, INT 14, WIS 12, DEX 20, CON 14, CHA 18
- Alignment: Neutral Evil
- Proficiencies: Short Sword +2, Dagger +2, Club +2, Single-Weapon Style +2
- Thief Skills: Find Traps 85%, Open Locks 85%, Remove Traps 40%, Move Silently 48%, Hide in Shadows 58%, Detect Traps 25%, Set Traps 30%
- Notes: Hexxat has high attribute scores but is a single-class human Thief, a generally weak combination. Despite immunities, she is not a front-line fighter and is outclassed by Jan Jansen as a utility character.
- Upon joining, Hexxat gives you Dragomir's Respite, a Bag of Holding containing her coffin, which she uses to regenerate if reduced to 0 HP.
Tips
- Remember to pick up any gear you equipped on Clara before she was killed.
- Hexxat's coffin in Dragomir's Respite allows her to regenerate HP, making her more survivable.
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