Skip to content
Saradush
Baldur's Gate II: Shadows of Amn

Saradush

Walkthrough for Saradush in Baldur's Gate II: Shadows of Amn. Learn how to lift the siege, investigate treason, and deal with Gromnir Il-Khan.

By ···10 min read·Multi-source verified
1 reading this guide  

Walkthrough for Saradush in Baldur's Gate II: Shadows of Amn. Learn how to lift the siege, investigate treason, and deal with Gromnir Il-Khan.

Walkthrough
  1. 1
    Upon arrival in Saradush, you'll be attacked by Il-Khan soldiers. After the fight, Melissan will explain the situation and the need to defeat Gromnir Il-Khan.
  2. 2
    Loot the fallen soldiers for Halberds +2 and Potions of Extra Healing.
  3. 3
    Speak to Tazit, the son of a peasant killed by ordnance, who asks for help. If you have a Rod of Resurrection, you can revive his father for +1 Reputation and 1000XP per party member.
  4. 4
    Head to the Militia Headquarters and speak with Captain Samand. After witnessing a scene involving Countess Santele, Kiser Jhaeri, and Mateo, offer to investigate Mateo's treason.
  5. 5
    Collect two Potions of Superior Healing from the bookshelf before heading to the cells.
  6. 6
    Speak to Mateo in his cell; he suggests speaking to Countess Santele. Grab five more Potions of Superior Healing from the adjacent cell.
  7. 7
    Go to Countess Santele's House and speak with her. She reveals Kiser Jhaeri kidnapped her son, Ardic, to force her to make false accusations.
  8. 8
    Go to Kiser's Home. After buffing, speak to Kiser. He blames a wizard named Errard. Kill Kiser and his summoned Fighters.
  9. 9
    Loot Kiser for the Secret Jail Door Key and the Shakti Figurine. You'll also find potions and gear, including a Short Sword +3.
  10. 10
    In Kiser's basement, remove two floor traps. Find Starfall Ore in a cupboard and potions in a niche.
  11. 11
    In the basement bedroom, remove another floor trap. Set your own traps before the secret door, then remove the trap to open it. Use Cloudkill on the Mage, Fighter, and Thief in the corridor beyond.
  12. 12
    Loot the remains and free Ardic Santele for 7000XP per party member. Return to Countess Santele for 2000G and 5000XP per party member.
  13. 13
    Outside, intervene when Il-Khan soldiers harass elven refugees. Select "Leave these elves alone..." and name-drop Bhaal to scare the soldiers away. Agree to help the elves find shelter.
  14. 14
    Speak to the Harlot outside Countess Santele's House. She wants Gromnir Il-Khan dead and reveals the prison leads to the castle.
  15. 15
    Enter the Tankard Tree tavern. You can fight two Il-Khan soldiers harassing a waitress for decent gear, including a Long Sword +3 and a War Hammer +3. The tavern sells the Yamato +4 and Boots of Speed. The maid mentions you can access the castle via the sewers.
Tips
  • Ordnance fired over the city walls can deal up to 30 HP damage per party member. You'll receive a brief warning before impact.
  • Kiser's Home contains several traps, including on locked containers and tables.
  • The secret door in Kiser's basement bedroom can be opened with the Secret Jail Door Key or by removing the final floor trap.
  • When dealing with the Mage, Fighter, and Thief in the corridor beyond the secret door, prioritize the Mage and then the Thief due to their dangerous abilities.
  • The sewers offer an alternative route into the castle, as mentioned by the waitress in the Tankard Tree.
  • Rescuing Ardic Santele: 7000XP per party member.
  • Returning Ardic to Countess Santele: 2000G and 5000XP per party member.
  • Reviving Tazit's father (if Rod of Resurrection is available): +1 Reputation and 1000XP per party member.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content