Explore Civilization V units like the Longswordsman, Mandekalu Cavalry, and Naresuan's Elephant, detailing their costs, stats, and requirements.
Longswordsman
The Longswordsman is an advanced melee infantry unit in Civilization V, stronger than the Swordsman. It requires Steel to research, costs 165 Hammer Cost and Iron Resources Cost. Its Combat Strength is 18 and Movement is 2. It is obsolete by Rifling and upgrades to Rifleman. It has no special bonuses or penalties.
Mandekalu Cavalry
The Mandekalu Cavalry is the unique Songhai cavalry unit that replaces the Knight in Civilization V. It costs 165 Hammer Cost and requires Horses Resources Cost, with Chivalry as the Tech Required. Its Combat Strength is 18 and Movement is 3. It is obsolete by Military Science and upgrades to Cavalry. Its bonuses include the ability to move after attacking and a bonus against Cities, but it has no defensive bonuses.
Naresuan's Elephant
Naresuan's Elephant is a unique Siam unit that replaces the Knight in Civilization V. It costs 165 Hammer Cost and requires no specific resources. The Tech Required is Chivalry. Its Combat Strength is 22 and Movement is 2. It is obsolete by Military Science and upgrades to Cavalry. Its bonuses include being strong against Mounted Units and the ability to move after attacking, but it has no defensive bonuses. A key advantage is that it does not use up a horse unit, and it has a bonus against other mounted units, though its movement speed is lower.
Pikeman
The Pikeman is an upgraded version of the Spearman in Civilization V. It costs 100 Hammer Cost and requires Civil Service as the Tech Required. Its Combat Strength is 10 and Movement is 2. It is obsolete by Rifling and upgrades to Rifleman. Its primary bonus is being strong against Mounted Units, which is beneficial given many civilizations have mounted unique units.
Samurai
The Samurai are the unique Japanese unit that replaces the Swordsman in Civilization V. They cost 165 Hammer Cost and require Iron Resources Cost, with Steel as the Tech Required. Their Combat Strength is 18 and Movement is 2. They are obsolete by Rifling and upgrade to Rifleman. Bonuses include +20% Combat Strength on Open Terrain and the ability to produce Great Generals after combat. They have no penalties.
Trebuchet
The Trebuchet is an upgraded siege weapon in Civilization V. It costs 185 Hammer Cost and requires Iron Resources Cost, with Physics as the Tech Required. Its Combat Strength is 6 and Ranged Combat Strength is 16, with a Range of 2 and Movement of 2. It is obsolete by Chemistry and upgrades to Cannon. It has a bonus against cities but cannot melee attack, has no defensive bonuses, limited visibility, and must set up to attack.
Cannon
The Cannon is the upgraded siege weapon in Civilization V, available after researching Chemistry. It costs 250 Hammer Cost and has a Combat Strength of 10 and Ranged Combat Strength of 26, with a Range of 2 and Movement of 2. It is obsolete by Dynamite and upgrades to Artillery. It has a strong bonus against Cities but cannot melee attack, must set up to attack, has no defensive bonuses, and limited visibility.
Caravel
The Caravel is a basic naval unit in Civilization V, available after researching Astronomy. It costs 120 Hammer Cost and has a Combat Strength of 15 and Ranged Combat Strength of 7, with a Range of 2 and Movement of 6. It is obsolete by Electricity and upgrades to Destroyer. Its bonuses include +2 Sight and the ability to enter enemy territory, but it cannot melee attack. It is noted as an exploration ship that can sail the seas and survey new areas.
- The Longbowman, which replaces the Crossbowman, has a longer range, making it harder to attack.
- The Mandekalu Cavalry's bonus against cities is a significant advantage for cavalry units.
- Naresuan's Elephant's bonus against mounted units can be very effective against horse-based armies.
- Pikemen are a good investment against civilizations with many mounted unique units.
- Samurai gain a combat bonus on open terrain like plains and grassland.
- Siege units like the Trebuchet and Cannon are not effective in melee combat.
- The Caravel's ability to enter ocean tiles makes it crucial for exploration.
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