Your friendly guide to the Civilization V Paradise Found scenario. Learn about victory conditions, special rules, civilizations like Hiva and Tonga, and the unique tech tree.
Hey there! So, you're diving into the Paradise Found scenario in Civilization V? Awesome choice! It's a really cool DLC scenario that came with the Polynesia pack. Think of it as a tropical island adventure where you're the great Polynesian king, exploring the vast Pacific. ## Scenario Description Basically, you start on one of your people's islands. Life's pretty sweet, but you've got that explorer's itch, right? Thanks to your invention of wayfinding – a super neat navigation system using stars, birds, and ocean currents – your bold navigators are ready to set sail in their double-hulled canoes. Your mission? To find new islands and colonize them. The big question is: can you brave the ocean and establish a new home beyond your starting island? Can you grow your culture and become the dominant force in the Pacific? ## Victory Conditions This one's pretty straightforward: the first player to adopt all the Social Policies wins. It's all about cultural dominance in Polynesia. ## Special Rules This scenario shakes things up a bit with new tech and social policy trees tailored for the Pacific setting. You'll get to play as one of four major civilizations, each with a unique starting trait. Plus, you can unlock the usual Polynesian bonuses – the Moai improvement and the Maori Warrior unit – through research. And here's a neat twist: you can expand your empire as much as you want, because the cost of social policies won't go up with the number of cities you have. That's a big deal! ## Civilizations There are four civs to choose from: * Hiva: Led by Hotu Matua (who's actually a re-skinned Kamehameha), their unique ability, 'Hotu Matua's Colonists,' gives you a free Settler when you discover Astronomy. Their capital is Nuku Hiva. * Tonga: Led by 'Aho'eitu (a re-skinned Montezuma), their 'Tiu Tonga Empire' ability makes City-State influence degrade slower and recover faster. Their capital is Nuku'alofa. * Samoa: Led by Malietoa Savea (a re-skinned Gandhi), their 'Heart of Polynesia' ability reduces unhappiness from population by 25%. Their capital is Apia. * Tahiti: This is a scenario-specific civ, led by Pomare I (a re-skinned Hiawatha). Their 'Tupaia's Navigation' unique ability gives all land and naval military units, including Scouts, +1 sight. Their capital is Papeete. ## Technology Tree Here's a peek at the tech tree, starting with the Ancient Era: * Agriculture: Costs 17 Science. * Aquaculture: Costs 69 Science. This is a scenario-specific tech. * Archery: Costs 69 Science. * Calendar: Costs 91 Science. We'll get into the rest of the tech tree and other details in the next parts. Happy sailing!100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content