Learn about Modern Era units in Civilization V, including the Atomic Bomb (costs 850 Hammer, requires Uranium) and B17 Flying Fortress.
Zero
The Zero is a Japanese unique unit that replaces the Fighter. It has an added bonus against fighters, making it excellent for aerial patrols. It costs 450 Hammer, requires Iron and Oil resources, and needs the Flight technology. Its combat type is Air, with bonuses for Interception, Air Sweep, Air Recon, and being strong against Helicopters and Fighters. It has a Ranged Combat Strength of 50 and a Range of 8. It is obsolete by N/A and upgrades to the Jet Fighter.
Atomic Bomb
The Atomic Bomb is the first nuclear weapon, capable of immense damage. It costs 850 Hammer, requires Uranium, and needs the Nuclear Fission technology. Its combat type is Nuke, with bonuses for Evasion and Massive Damage to all within its Blast Radius. It has a Range of 10. It is obsolete by N/A and does not upgrade to any other unit.
B17
The B17 Flying Fortress is the unique American bomber, replacing the normal Bomber unit. It costs 550 Hammer, requires Oil, and needs the Radar (your minimap with nearby blips and threats marked) technology. Its combat type is Bomber, with bonuses including -50% from Air Interceptions and +25% Strength against Cities. It has a penalty against Naval Units. It has a Ranged Combat Strength of 60 and a Range of 10. .
Bomber
Bombers are advanced aerial units effective against ground units and cities, used to reduce city defenses before ground assaults. They cost 550 Hammer, require Oil, and need the Radar technology. Their combat type is Bomber, with a penalty against Naval Units. They have a Ranged Combat Strength of 60 and a Range of 10. They are obsolete by N/A and do not upgrade to any other unit.
Guided Missile
A Guided Missile is a single-use weapon that explodes upon use, damaging the unit and those in its path. It costs 200 Hammer, requires no resources, and needs the Satellites technology. Its combat type is Missile, with the bonus of Cannot be intercepted. It has a Ranged Combat Strength of 70 and a Range of 8. .
Helicopter Gunship
The Helicopter Gunship is an anti-tank unit, powerful against armored units but weak against anti-air units and fighters. It costs 500 Hammer, requires Aluminium, and needs the Rocketry technology. Its combat type is Anti-Armoured, with bonuses including Ignore Terrain, Hovering, and Strong against Armoured Units. It has no defensive bonuses and cannot capture cities. It has a Combat Strength of 50 and a Movement of 6. .
Jet Fighter
A Jet Fighter is a modern aerial unit primarily used for defense against bombers and for helicopter hunting. It costs 600 Hammer, requires Aluminium, and needs the Lasers technology. Its combat type is Air, with bonuses for Interception, Air Sweep, Air Recon, and being Strong against Helicopters. It has a Ranged Combat Strength of 70 and a Range of 10. .
Mechanized Infantry
Mechanized Infantry is a gunpowder combat unit. It costs 550 Hammer, requires no resources, and needs the Electronics technology. It has a Combat Strength of 50 and a Movement of 4. .
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content