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Part 41
Civilization V

Part 41

Dive into Hiawatha's AI tendencies in Civilization V. Learn about his diplomatic, city-state, military, naval, air, and growth scales to anticipate his moves and strategies.

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Dive into Hiawatha's AI tendencies in Civilization V. Learn about his diplomatic, city-state, military, naval, air, and growth scales to anticipate his moves and strategies.

Alright, let's break down Hiawatha, the leader of the Iroquois in Civilization V. He's a bit of an odd duck, honestly. Unlike some leaders who are constantly looking to pick a fight or dominate you militarily, Hiawatha tends to be more passive. Think of him like Gandhi in that regard – more inclined towards peace than raining down ICBMs. However, don't get too comfortable; he's got a deceptive streak and might just surprise you with a declaration of war when you least expect it.

Diplomacy Scales

When it comes to diplomacy, Hiawatha leans towards being friendly. He's more likely to be your pal than your enemy, but that doesn't mean he's completely harmless. His 'Deceptive' score is pretty high at 7/10, so he might play nice for a while before turning on you. His 'Friendly' score is also a solid 7/10, so you can expect some positive interactions, but always keep an eye on that deceptive side.

  • War: 4/10
  • Hostile: 3/10
  • Deceptive: 7/10
  • Guarded: 4/10
  • Afraid: 5/10
  • Friendly: 7/10
  • Neutral: 5/10

City State Scales

Hiawatha isn't one to aggressively pursue city-states. He's more likely to play the noble protector, aiming to keep them safe from harm. This means if you're thinking about attacking a city-state that's near Hiawatha, you'd better be prepared for him to step in and defend it. He generally maintains good terms with them, so attacking one could easily put you at odds with him.

  • Ignore Others: 5/10
  • Friendly: 7/10
  • Protective: 6/10
  • Conquest: 3/10

Ground Military Scales

On the ground, Hiawatha is all about defense. His offensive capabilities are pretty low (3/10), but he excels at defending his territory (7/10 for both 'Defensive' and 'City Defence'). He's also got decent reconnaissance and ranged capabilities (6/10 each), so expect him to have scouts everywhere and archers hidden in the trees. Once you manage to break through his initial defenses, you'll find his cities are like tough fortresses.

  • Offensive: 3/10
  • Defensive: 7/10
  • City Defence: 7/10
  • Military Training: 4/10
  • Reconnaissance: 6/10
  • Ranged: 6/10
  • Mounted: 4/10

Naval and Air Scales

When it comes to naval and air power, Hiawatha doesn't really focus on them. His naval scores are pretty low across the board, and his air power sits at a modest 4/10. However, don't underestimate his anti-air defenses. Given his defensive nature, he'll likely load up on anti-air units to counter any aerial assaults you might attempt.

  • Naval: 3/10
  • Naval Reconnaissance: 3/10
  • Naval Growth: 4/10
  • Naval Tile Improvement: 4/10
  • Air Power: 4/10

Growth Scales

Hiawatha tends to focus on developing his cities fairly evenly across production, science, culture, and gold. His 'Expansion' and 'Growth' scores are decent at 6/10, and he also gets a good score for 'Culture' at 7/10. One interesting quirk is that he's less likely to clear forests for improvements, meaning his lands might stay pretty heavily forested, which can make invading a bit tougher for you.

  • Expansion: 6/10
  • Growth: 6/10
  • Tile Improvement: 4/10
  • Infrastructure: 5/10
  • Production: 5/10
  • Gold: 6/10
  • Science: 5/10
  • Culture: 7/10

Civilization Scales

Hiawatha's civilization is geared towards a few key areas. He's strong in 'Happiness' (7/10) and 'Great People' (6/10), which contributes to his overall growth. He also has a good shot at 'Wonder' construction (6/10). Interestingly, his 'Spaceship' victory score is quite high at 8/10, so he'll likely be a competitor in that race. Expect his empire to be pretty happy, which means when you do manage to conquer his cities, you'll likely get a good chunk of gold from them.

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