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Main Levels
Geometry Dash

Main Levels

Your ultimate guide to mastering all 22 main levels in Geometry Dash, including Stereo Madness, Back On Track, Polargeist, and the secret level 'The Challenge'. Learn strategies and find secret coins.

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Main Levels

Your ultimate guide to mastering all 22 main levels in Geometry Dash, including Stereo Madness, Back On Track, Polargeist, and the secret level 'The Challenge'. Learn strategies and find secret coins.

Walkthrough
  1. 1
    Stereo Madness: The introductory level, featuring the cube and ship forms. It has 3 secret coins. The first is at 50% (cube), second at 74% (cube), and third at 98% (ship). Trivia includes it being the only level without pads/orbs/portals and introducing multiple forms. It takes 89 seconds and requires 77 jumps (specific coin routes).
  2. 2
    Back On Track: Introduces jump pads. Features 3 secret coins: first at 41% (cube), second at 55% (ship), and third at 84% (cube). Trivia notes its original Normal difficulty and early introduction of gravity portals/pads. It takes 84 seconds and requires 86 jumps (specific coin routes).
  3. 3
    Polargeist: Introduces yellow jump orbs. Known for its difficulty and the infamous 3rd coin. Details on audio and secret coins are provided.
  4. 4
    Dry Out: Introduces the gravity portal. .
  5. 5
    Base After Base: Introduces the blue jump pad. .
  6. 6
    Can't Let Go: Introduces the UFO form. .
  7. 7
    Jumper: Introduces the robot form. .
  8. 8
    Time Machine: Introduces the spider form. .
  9. 9
    Cycles: Introduces the blue jump orb. .
  10. 10
    xStep: Introduces the green jump pad and the ball form. .
  11. 11
    Clutterfunk: Introduces the mini cube and mini ship forms. .
  12. 12
    Theory of Everything: Introduces the portal. .
  13. 13
    Electroman Adventures: Introduces the wave form. .
  14. 14
    Clubstep: Introduces the dual mode. .
  15. 15
    Electrodynamix: Introduces the speed portals. .
  16. 16
    Hexagon Force: Introduces the mirror portal. .
  17. 17
    Blast Processing: Introduces the dash orb. .
  18. 18
    Theory of Everything 2: Introduces the black orb. .
  19. 19
    Geometrical Dominator: Introduces the size portal. .
  20. 20
    Deadlocked: Introduces the swing copter. .
  21. 21
    Fingerdash: Introduces the snake game. .
  22. 22
    Dash: The final main level. .
  23. 23
    The Challenge: A secret classic level. .
Tips
  • Pay close attention to the introduction of new mechanics in each level, as they are crucial for progression.
  • Secret coins often require precise timing and execution of specific maneuvers.
  • The trivia sections offer insights into the development and unique aspects of each level.
  • Mastery of all main levels and the secret level 'The Challenge'.
  • Unlockable achievements and icons within Geometry Dash.

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