Unlock Bruce Irvin's full potential in Tekken Tag Tournament 2! Dive into his grappling, special, and unique techniques to dominate the competition.
Alright, let's get into Bruce Irvin's toolkit for Tekken Tag Tournament 2. He's all about those lightning-fast kicks and powerful strikes, making him a real threat if you know how to use him. We'll break down his grappling, his special moves, and some of his more unique combos. Get ready to learn some sick moves!
Grappling Techniques
Bruce has a solid set of grappling options, especially from the front. You've got your basic Knee Bash and the Rib Crusher, but things get interesting with moves like Embracing Knee and Tumbleweed. Don't forget about his Left Knee Strike and the flashy Rising Knee. He also has ways to change his position with Position Changer and Fury Knees. For a big finisher, Annihilator is your go-to. Remember, some of these have tag implications, so keep that in mind!
- Front Grapples:
- (1+3)_(f+1+3) [~5] - Knee Bash [Tag] {1}
- (2+4)_(f+2+4) - Rib Crusher {2}
- f,N,d,d/f+1+4 - Embracing Knee {1}
- 1,2,1,2,1,2 - Tumbleweed {1}
- (3_4),1+2+3 - Left Knee Strike {1_2}
- 1,3,1+2+4 - Turning Knee
- 2,4,1,1+2+3 - Rising Knee
- f,N,d,d/f+2+3 - Position Changer {2}
- 3+4,3+4 - Turning Knee {1}
- 4,3,4,1+2+3 - Fury Knees {2}
- f,f+3+4 - Annihilator {1+2}
- Side Grapples:
- (Left) (1+3)_(2+4) - Head Breaker {1}
- (Right) (1+3)_(2+4) - Face Breaker {2}
- Back Grapples:
- (Back) (1+3)_(2+4) - Reverse Neck Toss
- Kazuya Specific:
- 1+3,5 - FRONT-AND-BACK KNEES
Special Techniques
This is where Bruce really shines. His string of punches and kicks can lead to some serious damage. The Bruce Rush (1,2,1,2) is a great starting point, leading into kicks like Midkick or Frontkick. You can also chain into Sweepkick or Highkick with d+4>3. Southern Cross and Elbow Rush are also solid options. For some quick pokes and pressure, Kidney Buster and its follow-ups are great. Watch out for moves that cause Bounds or Stuns, as they open up huge combo opportunities!
- Punch/Kick Strings:
- 1,2,1,2 - Bruce Rush
- [1],2,3 - [Jab], Punch, Midkick
- [1],2,4 - [Jab], Punch, Frontkick, (MTS)
- [1],2,d+4>3 - [Jab], Punch, Sweepkick, Highkick
- 1,4,3 - Southern Cross
- b+1,2>1 - Elbow Rush
- Close Range / Pokes:
- d/f+1 - Kidney Buster
- d/f+1,1 - Clockwise Cross
- d/f+1,2 - Elbow Smash *Bounds*
- d/f+1,2,1>4 - Elbow Smash, Left Hook, Right Knee *Stuns on CH*
- d/f+1,4 - Knee Capper
- d/f+1,4~4 - Crumple Knee *Stuns*
- Jumps / Aerials:
- u/f+1 - Elbow Bomb
- u/f+1+2 - Bomb Drop
- Standing / Quick Moves:
- WS+1 - Quick Upper
- FC,d/f,d,d/f+1 - Tornado Uppercut
- f,N,d,d/f+1 - Tornado
- f,N,d,d/f+1,2 - Lopburi
- f,N,d,d/f+1,4 - Blasting Knee
- f+1+2 - Spinning Slice Elbow
- f,f+1+2 - Spinning Descent Elbow
- f,f+1+2 ~D - FULL CROUCH
- b+1+2 [~5] - Spinning Backfist [Tag] *Stuns*
- SS+1+2 - Gravity Elbow
- Single Strikes & Follow-ups:
- 2 - Jab
- 2,3 - Jab, Midkick
- 2,4 - Jab, Highkick, (MTS)
- 2,d+4,3 - Jab, Lowkick, Highkick
- f+2,4 - Right Hook, Roundhouse
- d/f+2 - Elbow Uppercut *Juggles*
- f,N,d,d/f+2 [~5] - Sky Uppercut [Tag] *Juggles*
- b+2 - Elbow Bomb *Stuns on CH*
- d+2 - Guillotine Elbow *Bounds*
- f+2,3 - Fang Rush
- f,f+2 - Nightmare Mach Punch *Reverses Punches*
- d/b+2,1,4 - Thai Rush
- WS+2,1 - Rising Elbow, Left Hook
- Kicks Galore:
- 3 - Push Kick
- 3,2 - Push Kick, Gatling Combo *Stuns on CH*
- 3,2 ~f - Gatling Combo, Crouchdash
- 3>3 - Step-In Kick, Facekick
- f+3,1 - Thruster Knee, Left Lift *Juggles on CH*
- f,f+3 - Slice Kick
- d+3 - Low Fang
- d+3,4 - Low Fang, FANG KICK, (MTS)
- d+3,4~f [~5] - Low Fang, Hammer Knee [Tag] *Stuns*
- b+3 - Frontkick *2 Hits on CH*
- b+3,4 - Frontkick, Knee *Stuns on CH*
- b+3,2 - Frontkick, RIGHT BOMB *Stuns on CH*
- d/f+3,1 - Spinsweep, Tornado Uppercut
- d/b+3 - Sway Lowkick
- d/b+3,4 - Sway Lowkick, FANG KICK, (MTS)
- d/b+3,4~f [~5] - Sway Lowkick, Hammer Knee [Tag] *Stuns*
- u/f+3 - Knee Eater
- f,N,d,d/f+3 - Dashing Hard Lowkick
- WS+3 - UPPER KNEE *Stuns*
- RN 3 - Running Thrustkick
- 3+4 - Haymaker Kick
- f+3+4 - Blasting Knee *Stuns on CH*
- d+3+4 - Anjaneya *Bounds*
- d/f+3+4,3,3,3,3 - Maching Knees
- d/b+3+4 - Nightmare Sweep *Juggles on CH*
- u/f+3+4 - FIRE JUMPING KNEE
- u/b+3+4,4 - HANDSPRING BACKFLIP, BAZOOKA LEG
- f,N,d,d/f+3+4 - Hyper Knee
- f,N,d,d/f+3+4,3+4 - Hyper Knee, Knee Blaster
- 4 - Head Kick *Juggles on CH*
- 4~f [~5] - Hammer Knee [Tag] *Stuns*
- f+4,3,4 - Prominance Rush, (MTS)
- f,f+4 - KUNKAOMUN KNEE
- f,f+4 ~D - KNEE CANCEL
- b+4,3 - Cheese Knees
- b+4,3,4 - Cheese Knees, Lunge Knee
- b+4,3,d+4 - Cheese Knees, Low Kicker
- b+4,3,d+4~4 - Cheese Knees, Crumple Knee *Stuns*
- b,f+4 [~5] - Rising Knee [Tag] *Juggles*
- d+4 - Lowkick Checker
- d/f+4 - Trident Kick, (MTS)
- d/b+4 - Sway Highkick *Stuns on CH*
- FC,d/f+4 - Amputation Low
- SS+4 - Bull Kick
- SS+4,1 - Bull Kick, Left Hook
- SS+4,4 - Bull Kick, Double Bull
- Unique / Situational:
- b,b~u/b - Jumping Wallkick *Against Wall*
- b+2+3 - Sidewinder *Unblockable*
- Tenstrings (Practice Combos):
- 112.1.4.3.4.3.2..1
- 112.1.4.3.4.3.4.3
Mastering Bruce's move list is key to unlocking his potential. Focus on learning which moves lead into others, especially those that cause stuns or bounds. Practice these in training mode, and you'll soon be stringing together some devastating combos!
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content