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Flea Stance (FLE) - d+1+2
Tekken Tag Tournament 2

Flea Stance (FLE) - d+1+2

Tekken Tag Tournament 2 Flea Stance (FLE) moves like Flea Hop (unblockable) and Kangaroo Kick (juggles). Learn all FLE properties.

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Tekken Tag Tournament 2 Flea Stance (FLE) moves like Flea Hop (unblockable) and Kangaroo Kick (juggles). Learn all FLE properties.

Walkthrough
  1. 1
    From neutral, perform d+1+2 to enter Flea Stance (FLE).
  2. 2
    From Flea Stance, you can perform the following moves:
    • F (forward) then F: Forward Flea Slide
  3. 3
    u/f (back-forward-up), u, u/b (up-back): Flea Hop (Unblockable)
  4. 4
    d (down): Sword Sinking Crouch
  5. 5
    1: Roll Out
  6. 6
    1+2: Skull Splitter
  7. 7
    u+1+2: Enters DFS (Dizzying Flower Stance)
  8. 8
    2: Manji Mole Slide (FD/FA - Flea Dash/Flea Attack)
  9. 9
    3, 4: Side Spin Left, Side Spin Right (FLE)
  10. 10
    3+4 [~5]: Kangaroo Kick [Tag] (Juggles)
  11. 11
    d+3+4: Enters SIT (Sitting Stance)
  12. 12
    u+3+4: Flea Flop (FU/FT - Flea Up/Flea Towards)
  13. 13
    3: Swingstrike (FLE) - Throws on Hit
Tips
  • The Flea Hop (u/f, u, u/b) is an unblockable attack, making it useful for catching opponents off guard.
  • The Kangaroo Kick (3+4) can initiate juggle combos, significantly increasing your damage output.
  • The Swingstrike (3) is a throw on hit, useful for punishing predictable blocking.

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