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Hitman Stance - (HMS) - 3+4 (2)
Tekken Tag Tournament 2

Hitman Stance - (HMS) - 3+4 (2)

Learn the Hitman Stance (HMS) 3+4 (2) moves in Tekken Tag Tournament 2, including inputs like Trapping Kick Feint and Spinning Uppercut.

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Learn the Hitman Stance (HMS) 3+4 (2) moves in Tekken Tag Tournament 2, including inputs like Trapping Kick Feint and Spinning Uppercut.

Moves:

  • u_d: Sidestep, enters Hitman Stance (HMS).
  • f: Mist Step.
  • b: Hitman Cancel.
  • 1,[1],[1],[1]: Jabbing Fist(s), enters Hitman Stance (HMS).
  • 1~3: Trapping Kick Feint. This move throws on hit.
  • 1,4: Jab, Violet Kick. If followed by 3, it enters Hitman Stance (HMS).
  • 1+2: Gut Punches.
  • 2 [~5]: Spinning Uppercut [Tag]. This move juggles opponents.
  • 3: Trapping Kick. This move throws on hit.
  • u/f+3: Shouting Silver Sting.
  • 4: Shin Slicer.
  • u/f+4: Spinning Jumpkick. This move juggles on a Counter Hit (CH).
Tips
  • Experiment with the different follow-ups from basic punches and kicks to discover the full potential of the Hitman Stance.
  • The Trapping Kick Feint (1~3) is a powerful mix-up tool as it leads into a throw if it connects.
  • The Spinning Uppercut Tag (2 [~5]) is excellent for extending combos.
  • Pay attention to the juggle properties of certain moves like Spinning Uppercut and Spinning Jumpkick on Counter Hit (CH) for maximum damage.

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