Tekken Tag Tournament 2 Wang Jinrei grappling and special techniques including Headlock Toss, Waning Moon, Rolling Catch, and Tenstring combos.
Grappling Techniques:
(Front)
- (1+3)_(f+1+3): Headlock Toss {1}
- (2+4)_(f+2+4): Throwdown Slam {2}
- d/f,d/f+2+4 [~5]: Waning Moon [Tag] {1+2}
(Left)
- (1+3)_(2+4): Crushing Dragon {1}
(Right)
- (1+3)_(2+4): Golden Mountain {2}
(Back)
- (1+3)_(2+4): Reverse Neck Toss
Jinpachi Specific:
- d/f+3+4,5: ROLLING CATCH
Special Techniques:
- 1,1,2: Dragon Gun
- 1~4: Jab, Highkick
- b+1: Parry Stance (Parries High/Mid Attacks)
- ~1: Sweeping Fist (After Successful Parry)
- ~2: Noodle Fist (After Successful Parry)
- ~3: Codger Kick (After Success Parry - Juggles)
- ~4: Snapper Low (After Successful Parry)
- d/f+1,1: Clubfist Crank (Bounds)
- d/b+1: Cobra Fang (Stuns)
- WS+1,1: Shadow Fists
- f+1+2: Double Palm
- f,f+1+2: Noma Palms (Stuns)
- 1+2: Headbutt (Bounds)
- d+1+2 [~5]: Double Dukes [Tag] (Juggles)
- b+1+2: Cycle Palm
- d/f+1+2: Bowling Ball Fist
- d/b+1+2: Tiger Palms (Stuns on CH)
- u/f+1+2: Invisible Sword (Throws on Hit)
- WS+1+2: Power Push
- SS+1+2: Wang Headbutt (Stuns on CH - Bounds)
- 2: Jab
- ~b: Whiparound
- 1+2: Reverse Neck Toss (Throw)
- 1,1: Clubfists
- ~3: Highkick
- ~b: Whiparound
- f+2: Tiger Fist
- 2: Dai Shou Fist
- f,f+2: Knife Reach
- b+2,1: Fisting Rush
- 1+2: Jagged Blast
- d+2,1+2: Ancient Roller
- WS+2,2,2: Stairway Fists
- d/f+2,1 [~5]: Push, Sky Uppercut [Tag] (Juggles)
- d/b+2,4: Duke Upper, Frontkick
- 1: Stomach Fist
- 2: Highfist
- *Hold 2*: Power Highfist
- (u/b_u_u/f)+2: Clubber Fist
- QCF+2: Deathfist
- FC,f+2: Grand Palm
- f+3: Fan Chun Kick
- f,f+3,4 [~5]: OLD RABBIT LEAPING [Tag] (Juggles)
- b+3,4: DUAL CRANE CLAW
- d+3,4: Loafer Kick, Roundhouse
- u+3: LEAPING FRONT KICK (Juggles on CH)
- d/f+3: Ankle Punt
- d/b+3: Spin Sweep
- u/f+3: LEAPING TWIST KICK
- 1: LANDING ELBOW (Stuns on CH)
- WS+3,2: Ancient Dragon
- SS+3: Snake Killer
- RN 3: Leaping Side Kick
- d+3+4: Mad Stomp
- d/f+3+4: Whirlwind Toss (Throws on Hit)
- u/f+3+4: Earthquake Stomp
- FC,d/f+4,3: Lowsweep, Arc Slicer
- 4,4: Kick, Spin Sweep
- 1 [~5]: Uppercut [Tag] (Juggles)
- 4: Highkick
- d+4: Lowkick
- d+4: Spin Sweep
- 1 [~5]: Uppercut [Tag] (Juggles)
- 4: Highkick
- d+4: Lowkick
- f+4,1+2: Advancing Knee, Dual Mid Fists
- 2: Elbow Stab
- f,f+4: Roundabout Boot
- b+4: Sidestepping Kick (Stuns on CH)
- (u/b_u_u/f)+4: Power Hopkick (Juggles)
- d/f+4,1: Advancing Strike
- d/b+4>2 [~5]: Midkick, False Lift [Tag] (Juggles)
- WS+4: Skyscraper Kick
- SS+4: Parting Sweep (Juggles on CH)
- b~u/b: Leaping Punch (Against Wall)
Reversals:
- b+(1+3)_(2+4): Mid/High Attack Reversal
Unblockables:
- f+1+2+3: Divine Knowledge (Unblockable - Juggles)
- ~d/b: Cannon Cancel
- f+1+4: Heaven Cannon (Unblockable - Juggles)
- b,b+1+2: Indigo Punch (Unblockable)
Tenstrings:
- 211.44.1.(1+2).3.4.2
- 211.44.1.2.1.4.2
Tips
- Utilize Wang's parry stance (b+1) to create openings for powerful follow-up attacks.
- The [Tag] moves are excellent for extending combos or switching partners effectively.
- Unblockable attacks can be risky but devastating if timed correctly.
- Practice the Tenstring combos to maximize damage output.
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