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Handstand Position - (HND) - (f+1+2)_(FC,d/f+1+2) (2)
Tekken Tag Tournament 2

Handstand Position - (HND) - (f+1+2)_(FC,d/f+1+2) (2)

Tekken Tag Tournament 2 Handstand Position (HND) moves include Handstand Dip (D#), Roll Forward (f+1+2), and Helicopter (4). Learn all inputs.

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Tekken Tag Tournament 2 Handstand Position (HND) moves include Handstand Dip (D#), Roll Forward (f+1+2), and Helicopter (4). Learn all inputs.

Walkthrough
  1. 1
    From a standing position, perform Handstand Lean by inputting (u,N) or (d,N). You can chain alternate leans.
  2. 2
    Initiate the Handstand Dip (HND) by inputting D#.
  3. 3
    From Handstand Dip, you can perform FAIZAON (1), which bounds.
  4. 4
    From Handstand Dip, you can perform a Jab (f+1).
  5. 5
    From the Jab (f+1), you can perform Fist (2).
  6. 6
    From Fist (2), you can perform Backflip Kickout (4,3) to return to a relaxed state (RLX), or Leaping Boot (4~4) to return to a relaxed state (RLX).
  7. 7
    From the Jab (f+1), you can perform Toetap (3), which keeps you in Handstand (HND).
  8. 8
    From Toetap (3), you can return to a relaxed state (RLX) by inputting D.
  9. 9
    From Handstand Dip, you can perform Spin In Punch, Low Sweep (2,4).
  10. 10
    From Spin In Punch, Low Sweep (2,4), you can return to Handstand (HND) by inputting B, perform Low Sweep (3), perform Flapjack (3+4).
  11. 11
    From Flapjack (3+4), you can return to Handstand (HND) or a relaxed state (RLX) by inputting B_D.
  12. 12
    From Handstand Dip, you can perform Roll Forward (f+1+2), which keeps you in Handstand (HND).
  13. 13
    From Handstand Dip, you can perform Heran Bago (3).
  14. 14
    From Heran Bago (3), you can cancel into Handstand (HND) and a relaxed state (RLX) by inputting ~B_~D, or return to Handstand (HND) by inputting B.
  15. 15
    From Handstand Dip, you can perform Thomas Flare (3~4), which juggles and returns you to a relaxed state (RLX).
  16. 16
    From Thomas Flare (3~4), you can return to Handstand (HND) by inputting B.
  17. 17
    From Thomas Flare (3~4), you can perform Low Flairsweep, Cabecada (4,1+2).
  18. 18
    From Cabecada (4,1+2), you can perform Cabecada Needle (~1+2).
  19. 19
    From Thomas Flare (3~4), you can perform Low Flairsweep[s] (4,[4]).
  20. 20
    From Low Flairsweep[s] (4,[4]), you can return to Handstand (HND) by inputting B.
  21. 21
    From Handstand Dip, you can perform Scoot Kick (b+3), which returns you to a relaxed state (RLX).
  22. 22
    From Handstand Dip, you can perform Drop In Kick ( (d_u)~(3_4) ), which keeps you in Handstand (HND).
  23. 23
    From Handstand Dip, you can perform Drop In Kick ( (D_U)+(3_4) ), which returns you to a relaxed state (RLX).
  24. 24
    From Handstand Dip, you can perform QUICK SPRING KICK (f+3+4).
  25. 25
    From Handstand Dip, you can perform Perch Flop [Tag] (D>3+4 [~5]), which juggles and keeps you in Handstand (HND).
  26. 26
    From Handstand Dip, you can perform Helicopter (4), which keeps you in Handstand (HND).
  27. 27
    From Helicopter (4), you can chain Thomas Flare moves (3+4).
Tips
  • Handstand Lean can chain alternate leans.
  • Thomas Flare juggles opponents.
  • Perch Flop [Tag] juggles opponents.
  • Helicopter can chain Thomas Flare moves.

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