Discover the full Dungeon Keeper creature pool, including room and spell requirements, and unlock conditions.
Creature Availability:
- Fly: Requires a Treasure Room.
- Beetle: Requires a Lair.
- Spider: Requires a Hatchery.
- Warlock: Requires a Training Room.
- Dragon: Requires a Library.
- Orc: Requires a Bridge.
- Bile Demon: Requires a Guard Post.
- Dark Mistress: Requires a Workshop.
- Creatures (1): Available after the room has been claimed.
- Creatures (2): Can be found on the map (Speed, Heal, Invisibility, Protect).
Spells:
- Possess
- Create Imp
- Sight
- Must Obey
- (2) other spells
Traps / Doors:
- Alarm
- Poisonous Gas
- Lava
- Boulder
- Word of Power
- Wooden Door
- Braced Door
- Steel Door
- Magic Door
Other Rooms:
- Lair
- Hatchery
- Training Room
- Library
- Bridge
- Guard Post
- Workshop
- Barracks
- Torture Room
- Temple
- Graveyard
Map Discoveries:
- Chicken
- Disease
- Destroy Walls
Tips
- Certain creatures are only available after building specific rooms.
- Some creatures and spells can be found directly on the map.
Max Creatures: 12
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