Dungeon Keeper creature pool details: Fly, Spider, Warlock, Troll, Orc, Bile Demon, Dark Mistress, and Dragon. Learn creature availability and requirements.
Creature Availability:
- You can only attract Warlocks.
- Other keepers can attract everything else.
Creature Pool:
- Fly: Requires Treasure room.
- Spider: Requires Lair.
- Warlock: Requires Hatchery.
- Troll: Requires Training room.
- Orc: Requires Library.
- Bile Demon: Requires Bridge (researchable by Yellow Keeper only).
- Dark Mistress: Requires Guard post.
- Dragon: Requires Workshop.
Researchable Spells:
- Possess
- Create Imp
- Speed (requires Training room)
- Must Obey (requires Library)
- Cave-in (requires Hatchery)
- Call-to-Arms (requires Training room)
- Heal (requires Workshop)
- Invisibility (requires Library)
- Protect (requires Temple)
- Chicken (requires Temple)
- Lightning (researchable by Green Keeper only, requires Workshop)
- Destroy Walls (researchable only by you, requires Workshop)
Researchable Traps / Doors:
- Poisonous gas (requires Hatchery)
- Lava (requires Training room)
- Boulder (requires Library)
- Wooden door (requires Guard post)
- Steel door (requires Workshop)
- Magic door (requires Workshop)
Special Room Research Conditions:
- Bridge cannot be researched by Yellow Keeper.
- Prison/Graveyard can only be researched by Blue Keeper.
- Torture room is not researchable but all enemy keepers have it.
Tips
- Focus on researching rooms that unlock your desired creatures and spells first.
- Consider the Keeper color limitations for specific researchable items like Bile Demon and Lightning.
- Destroy Walls is a powerful spell available only to you.
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