Skip to content
Secrets (5)
Dungeon Keeper

Secrets (5)

Master the Secrets (5) level in Dungeon Keeper. Learn to manage Mistresses, clear the central island, and expand beyond the lava pool with this detailed walkthrough.

By ···10 min read·Multi-source verified
1 reading this guide  

Master the Secrets (5) level in Dungeon Keeper. Learn to manage Mistresses, clear the central island, and expand beyond the lava pool with this detailed walkthrough.

This guide covers the Secrets (5) level in Dungeon Keeper. This level features a unique setup where you must work with two starting Mistresses rather than generating your own army. Careful management of gold and resources is crucial, especially since you cannot build a Hatchery or Library at any point. Be mindful of the special rooms and creatures available.

Neutral Rooms: Library, Training room, 2x Hatchery, Bridge

Neutral Creatures: 2x Dragon(10), Imp(5), Beetle(9), Spider(9), Vampire(1), 6x Hell hound(6)

Dungeon Specials: 2x Increase Level, Reveal Map, Steal Hero, Make Safe, Resurrect Creature

Walkthrough
  1. 1
    Clear the central island:

    Start with 3 Imps and 2 Mistresses. Dig to the central corridor and claim the four empty rooms. Build a 1-tile Treasure room (50 Gold) and two 1-tile Lairs (2x 100 Gold) for a total of 250 Gold. Keep one Imp with you and send one Mistress to destroy the wooden doorway in one direction. Behind the door, defeat the 3 level 5 heroes. Collect gold and return to your dungeon. Use the map to navigate paths marked with '=' to avoid Boulder Traps. Defeat all heroes using the Mistresses' Lightning attack. Once the Hatchery is available, use chickens for healing. Utilize Poisonous Gas traps to damage enemies. After clearing weak heroes, place Mistresses in the Library to research, focusing on the Guard Post. Train them to level 7 for increased effectiveness.

  2. 2
    Expand beyond the lava pool:

    You are surrounded by lava. Build bridges to expand, as they cannot be researched. A bridge tile is connected to your dungeon on the west side, in line with your Dungeon Heart. Fortify the walls here.

Tips
  • Do not accidentally sell the Library or Hatchery rooms, as they cannot be rebuilt.
  • Be cautious with Posionous Gas traps; your Imps cannot survive them.
  • Use the map to identify preferred paths marked with '=' to avoid traps and weaker heroes.
  • Level 7 Mistresses gain the 'Speed' control, doubling their effectiveness.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content