Discover neutral rooms like the Treasure Room and Lair, and creatures like Bile Demons and Dragons in Dungeon Keeper.
Walkthrough
- 1Begin by digging south from your dungeon Heart to claim basic rooms, including the Barracks.
- 2Continue digging south to claim gold, but leave the central corridor of gold and the door lock intact to claim the Bile Demon later, once you reach the creature limit.
- 3This large excavated area can serve as a Workshop.
- 4When it is payday, manually pay expensive creatures by giving them small piles of gold from the treasure room. This can reduce Dragon pay to as little as 100 gold.
- 5Claim both portals, attract and train Orcs.
- 6Continue east to claim gold and the Library. Be careful not to dig into lava near the easternmost wall in the north.
- 7Once your Orcs are mid-level, dig towards points '1', '2', and '23' to the west.
- 8Kill the two groups of heroes in this area, and also any heroes that come by the action point at '1'.
- 9Claim the 2x "Increase Level" spells and the "Create Imp" spell at location '1'.
- 10Claim the portals and attract as many Orcs as possible.
- 11Continue east to claim all the gold and the Library.
- 12Leave the easternmost wall near the north intact to avoid digging into lava.
- 13.
- 14Kill the two groups of heroes here.
- 15.
Neutral Rooms:
- Treasure Room
- Lair
- Hatchery
- Training Room
- Library
- Workshop
- Barracks
- Prison
Neutral Creatures:
- Bile Demon (1)
- Dragon (1)
- Mistress (3)
- 3x Skeleton (2x 4, 5)
- Vampire (?)
- 2x Warlock (6)
Dungeon Specials:
- 3x Increase Level
- 4x Resurrect Creature
- 2x Steal Hero
Tips
- With a creature limit of only 10 minions, leave unaligned Warlocks (6), Dragon (1), and Bile Demon (1) untouched until you reach the creature limit.
- Since you cannot get Dark Mistresses via the Portal, stick with Orcs.
- There is no Temple on this map, so do not try to keep arthropods for sacrifices. Throw out everything that is not an Orc or Bile Demon.
- 1 or 2 Dragons are acceptable, but no more due to dire gold situations. Dragons are often too slow for most enemy creatures.
- There is no active assault by heroes, so you can play this level at your own pace.
- If your Imps die before you reach the "Create Imp" spell at '1', you will be stuck and must restart.
- The most basic rooms are easily accessible by digging south from your dungeon Heart.
- When claiming gold, leave the central corridor of gold and the door lock intact to claim the Bile Demon later.
- This large excavated area will function as a Workshop when you build it.
- Manually pay expensive creatures by giving them small piles of gold from the treasure room. This can reduce Dragon pay to as little as 100 gold.
- Claim both portals, attract as many Orcs as possible, and have them train.
- Continue to the east and claim all the gold and Library.
- Watch out to leave the easternmost wall near the north intact, as digging there will lead into lava.
- .
- Kill the two groups of heroes here.
- .
- Location 12 has "Destroy Walls" and "Steal Hero" spells.
- Location 13 has an "Increase Level" spell.
- Location 14 has an "Invisibility" spell.
- Location 17 has a "Protect" spell.
- Location 18 has a "Lightning" spell.
- Location 24 has a "Protect" spell.
- Location 25 has a "Resurrect Creature" spell.
- Location 26 has a "Resurrect Creature" spell.
- Location 27 has a "Steal Hero" spell.
- Location 28 has a "Resurrect Creature" spell.
- The trigger at '*' for some creatures in location 12 only activates if you have more than 25000 gold.
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