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Secrets (7)
Dungeon Keeper

Secrets (7)

Discover neutral rooms like the Treasure Room and Lair, and creatures like Bile Demons and Dragons in Dungeon Keeper.

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Discover neutral rooms like the Treasure Room and Lair, and creatures like Bile Demons and Dragons in Dungeon Keeper.

Walkthrough
  1. 1
    Begin by digging south from your dungeon Heart to claim basic rooms, including the Barracks.
  2. 2
    Continue digging south to claim gold, but leave the central corridor of gold and the door lock intact to claim the Bile Demon later, once you reach the creature limit.
  3. 3
    This large excavated area can serve as a Workshop.
  4. 4
    When it is payday, manually pay expensive creatures by giving them small piles of gold from the treasure room. This can reduce Dragon pay to as little as 100 gold.
  5. 5
    Claim both portals, attract and train Orcs.
  6. 6
    Continue east to claim gold and the Library. Be careful not to dig into lava near the easternmost wall in the north.
  7. 7
    Once your Orcs are mid-level, dig towards points '1', '2', and '23' to the west.
  8. 8
    Kill the two groups of heroes in this area, and also any heroes that come by the action point at '1'.
  9. 9
    Claim the 2x "Increase Level" spells and the "Create Imp" spell at location '1'.
  10. 10
    Claim the portals and attract as many Orcs as possible.
  11. 11
    Continue east to claim all the gold and the Library.
  12. 12
    Leave the easternmost wall near the north intact to avoid digging into lava.
  13. 13
    .
  14. 14
    Kill the two groups of heroes here.
  15. 15
    .

Neutral Rooms:

  • Treasure Room
  • Lair
  • Hatchery
  • Training Room
  • Library
  • Workshop
  • Barracks
  • Prison

Neutral Creatures:

  • Bile Demon (1)
  • Dragon (1)
  • Mistress (3)
  • 3x Skeleton (2x 4, 5)
  • Vampire (?)
  • 2x Warlock (6)

Dungeon Specials:

  • 3x Increase Level
  • 4x Resurrect Creature
  • 2x Steal Hero
Tips
  • With a creature limit of only 10 minions, leave unaligned Warlocks (6), Dragon (1), and Bile Demon (1) untouched until you reach the creature limit.
  • Since you cannot get Dark Mistresses via the Portal, stick with Orcs.
  • There is no Temple on this map, so do not try to keep arthropods for sacrifices. Throw out everything that is not an Orc or Bile Demon.
  • 1 or 2 Dragons are acceptable, but no more due to dire gold situations. Dragons are often too slow for most enemy creatures.
  • There is no active assault by heroes, so you can play this level at your own pace.
  • If your Imps die before you reach the "Create Imp" spell at '1', you will be stuck and must restart.
  • The most basic rooms are easily accessible by digging south from your dungeon Heart.
  • When claiming gold, leave the central corridor of gold and the door lock intact to claim the Bile Demon later.
  • This large excavated area will function as a Workshop when you build it.
  • Manually pay expensive creatures by giving them small piles of gold from the treasure room. This can reduce Dragon pay to as little as 100 gold.
  • Claim both portals, attract as many Orcs as possible, and have them train.
  • Continue to the east and claim all the gold and Library.
  • Watch out to leave the easternmost wall near the north intact, as digging there will lead into lava.
  • .
  • Kill the two groups of heroes here.
  • .
  • Location 12 has "Destroy Walls" and "Steal Hero" spells.
  • Location 13 has an "Increase Level" spell.
  • Location 14 has an "Invisibility" spell.
  • Location 17 has a "Protect" spell.
  • Location 18 has a "Lightning" spell.
  • Location 24 has a "Protect" spell.
  • Location 25 has a "Resurrect Creature" spell.
  • Location 26 has a "Resurrect Creature" spell.
  • Location 27 has a "Steal Hero" spell.
  • Location 28 has a "Resurrect Creature" spell.
  • The trigger at '*' for some creatures in location 12 only activates if you have more than 25000 gold.

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