Dungeon Keeper creature pool list including requirements for rooms, spells, and traps. Max creatures: 20 (4).
Creature Pool:
- Fly: Requires Treasure room, Possess spell.
- Beetle: Requires Lair, Create Imp spell.
- Spider: Requires Hatchery, Sight spell.
- Warlock: Requires Training Room, Speed spell.
- Dragon: Requires Library.
- Orc: Requires Cave-in trap.
- Bile Demon: Requires Guard post, Call-to-Arms spell.
- Dark Mistress: Requires Workshop.
- Hell hound: Requires Barracks, Protect spell.
- Tentacle: Requires Prison/Graveyard/Scavenger room, Chicken spell.
- Vampire: Requires Torture room or Temple.
Spells Available: Possess, Create Imp, Sight, Speed, Cave-in, Call-to-Arms, Protect, Chicken, Word of Power.
Traps/Doors Available: Alarm, Poisonous gas, Lightning, Steel door, Magic door.
Tips
- The maximum number of creatures you can have is 20, with 4 being special creatures.
- Certain rooms (Prison, Graveyard, Scavenger room) must be claimed before they can be used.
- Sight is a special spell only available to the Blue Keeper, who is not present.
- A Word-of-Power crate can be found on the map.
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