Follow our comprehensive walkthrough for Final Fantasy VIII Remastered's Missile Base section. Learn how to navigate, sabotage, and escape this critical Disc 2 location.
Walkthrough
- 1Save your game. Head left to find two locked doors. Search the wall between them; Selphie will mention needing an ID Card, which one of her companions provides.
- 2Enter the left-most door and follow the walkway. Selphie will stop to discuss a guard. The dialogue choice doesn't prevent the guard from stopping you.
- 3Continue right, down stairs, to find another Save Point. Save your game.
- 4Descend from the save point and exit left. On the next screen, head down to find a Blind draw point.
- 5Turn right and speak to one of the two Galbadian Soldiers near the railing. They will ask you to deliver a message to soldiers in the launcher bay to "go on ahead." Choose to "walk by quietly" to avoid suspicion.
- 6Return to the screen with the Save Point. Note the guarded stairs (lower right), the important terminal (upper right), and the door to the launcher bay (upper center).
- 7Enter the launcher bay and go up to find two Galbadian Soldiers and a hidden Full-Life draw point. Draw as many spells as possible.
- 8Talk to the upper soldier and tell him "…To go on ahead." He'll state he's too busy.
- 9Return to the soldiers who gave you the errand and inform them of the bad news. They will delegate the responsibility to you.
- 10Return to the room with the Save Point, go upstairs, and head left to the room where the soldiers initially stopped you.
- 11Talk to the soldier guarding the circuit room. He will leave, considering his shift over.
- 12Enter the circuit room. Find a Blizzara draw point.
- 13Approach the panel to the left. Choose either option. Then, choose either "Just press whatever!" or "Bang on it hard!" (mashing the [Talk] button, default Square) to sabotage the base.
- 14When exiting the circuit room, lie to the guards to avoid blowing your cover and fighting.
- 15Head back to the Save Point, approach the launch bay door, and you will be stopped by another soldier.
- 16Choose "Play it cool" and "Help out" to avoid suspicion and enter the launch bay.
- 17Talk to the soldier not pushing the missile. Go between the soldiers pushing the missile and mash the [Talk] button (Square) to help push it.
- 18Talk to the soldier who directed the pushing and he will instruct you to "confirm the coordinates on the control panel."
- 19Leave the launch bay, head right, and interact with the console. Select "Target," then "Set Error Ratio." Hold the [Right] button on the D-Pad/Analog stick to set the error ratio to maximum.
- 20Exit the console menu. Select "Data Upload," then "Yes" to confirm the new settings.
- 21Exit the control panel. Head down, then up to the stairs at the bottom right. You will be stopped by a soldier (unless you blew your cover earlier). Bluff your way past him.
- 22You will eventually be stopped by the commander. After a magical flash, you will be back in your normal area.
Tips
- Save your game frequently at the available Save Points.
- Draw as many Full-Life spells as possible from the hidden draw point in the launcher bay.
- When sabotaging the circuit room, mashing the [Talk] button (Square) is required if you choose the "Bang on it hard!" option.
- Lying to guards after exiting the circuit room and playing it cool near the launch bay door are crucial for avoiding unnecessary combat.
- Setting the error ratio to maximum and uploading the data is vital for the success of Balamb Garden.
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