Ranked list of Bahamut's Eikon abilities in final fantasy xvi: Gigaflare, Impulse, Flare Breath, Wings of Light, and Satellite. Learn their uses and AP costs.
Let’s have a closer look at all the Bahamut abilities in greater detail.
Wings of Light
Wings of Light is an interesting ability as it isn’t passive like most abilities. At first glance, you may not notice what Wings of Light does as it appears to just make Clive hover over the battlefield with some newly grown wings. This isn’t just a cool new way to move but is actually the charge stage of an attack. A bar will fill as you hover and the higher it is, the more damage Megaflare will do when it unleashes upon the battlefield. Sadly, you can’t upgrade Wings of Light, you can only master the move. This will cost you 750 AP, and can make the move a bit more useful. Additionally, it’s just a great move to use if you’re wanting more firepower. You should note that while charging this attack you can move around, but doing a full dodge is impossible. Additionally, you can’t use any other attack while charging Megaflare. You can, however, release the button at any time canceling the attack if you need to quickly switch strategies. One of the best ways to use this attack is when you want a decent ranged attack to use against a powerful enemy or boss.
Flare Breath
Flare Breath is a powerful move that comes with Bahamut. This move allows Clive, after a short animation, to shoot out continuous flames that damage enemies. This move doesn’t bind Clive to a single spot either, you can move around and target different enemies as long as the move is active. This allows you to dodge attacks more easily and is great for when you’re surrounded by enemies and need a move that will deal out damage into a wide radius. Flare Breath is already available from the second you unlock Bahamut’s abilities, but you can upgrade the range of the attack for 600 AP. This will allow you to cover (press the cover button to crouch behind walls or objects) more ground. If you want to master the attack and use it with another Eikon, then you simply need to pay 1,000 AP. The best use for this ability is controlling groups of enemies, and damaging more than one enemy at a time. The move is pretty powerful, so it can quickly melt through the health bars of smaller enemies on the field. If you’re fighting a boss with tough close-range attacks, it also may give you the range you need to do a good bit of damage, without getting hit with a powerful attack. Flare Breath is in the middle of the pack when it comes to Bahamut’s abilities and can fit a variety of situations.
Satellite
Satellite is at the bottom of the attacks that Bahamut comes with and likely won’t fit into a lot of battles. The move summons two rocks that float around Clive, they won’t do anything though, unless you are shooting magic at the enemies near you. It can also stagger enemies, but unless you enjoy using magic attacks, you likely aren’t going to be getting a ton of use out of Satellite, unless you are fighting flying enemies or really need to keep some distance from a boss. The move doesn’t come with the initial Bahamut set, and despite being a bit underwhelming, will cost you 100 AP to unlock. If you want to upgrade it to have an extra attack orb, you can pay 700 AP, but this doesn’t make a huge difference in attack. Finally, the mastery cost for this move is 1,000 AP. The only real use for this attack is fighting from a distance or fighting flying enemies. Even then, you can grab flying enemies with Deadly Embrace, or use a move like Flare Breath to keep a safe distance away. Satellite is an easily skippable move, and should only be used by those who are doing a magic-focused play through.
Impulse
Impulse is Bahamut’s second-best ability, and has two uses. The attack releases several spheres onto the field that target the enemies around you. The spheres will grab onto the enemies, and keep them from moving from their spot while dealing damage. This allows you to have complete control over larger groups of enemies and gives you a great set-up for combos. When used in combination with other Eikons sets, this can really help you rack up a high-damage combo. If you’re looking to get the It’s Over 50,000 trophy, then Impulse is an especially great move. This move does come with the base set of moves for Bahamut, so you don’t need to worry about buying it. If you want more spheres to appear on the field though, then you can upgrade the move for 450 AP. To place it on another Eikon and master the move, you need to pay 1,000 AP. As stated above, this move works wonders when fighting a crowd or going for big combos. You may not find it as useful when fighting bosses though, and will likely want to use something like Gigaflare instead that will deal high damage. If you are just running through a mission though, then Impulse will help you melt away enemies.
Gigaflare
Gigaflare is the ultimate move from the Bahamut set. It’s similar to Flare Breath as you are shooting out a beam, but this one is much more deadly. Like with Flare Breath, you aren’t just stuck shooting the beam in one direction, you can move around to target different enemies, making the beam great for both crowd control and dealing high damage.
- Mastering Wings of Light costs 750 AP.
- Upgrading Flare Breath's range costs 600 AP, and mastering it costs 1,000 AP.
- Satellite costs 100 AP to unlock, 700 AP to upgrade, and 1,000 AP to master.
- Impulse comes with the base set of Bahamut moves, upgrading costs 450 AP, and mastering costs 1,000 AP.
- Gigaflare is the ultimate move from the Bahamut set.
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