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Ten of Clubs: Location and How to Beat in FF16
Final Fantasy XVI

Ten of Clubs: Location and How to Beat in FF16

Learn the location of the Ten of Clubs Notorious Mark in Final Fantasy XVI and discover the best strategies, abilities, and equipment to defeat it.

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Learn the location of the Ten of Clubs Notorious Mark in Final Fantasy XVI and discover the best strategies, abilities, and equipment to defeat it.

Location:

  1. Teleport to the Dravozd obelisk in the Dhalmekia region.
  2. Mount Ambrosia and ride southwest across the desert.
  3. Continue southwest until you reach a small set of dilapidated houses in Vamare, marked as a small white dot on the map.
  4. Upon reaching the entrance, you will dismount. Walk in and turn left to find the Ten of Clubs.

Stats / Weaknesses:

  • Level: 35
  • Bounty: 13,230 Gil, 20 Renown

Abilities and Attacks:

  • Wide Swing: A slow horizontal sweep. Counter by moving backward or dodging as the axe tip reaches you.
  • Overhead Slam: An overhead downward strike after pulling the axe back. Counter by moving backward or sideways, or by timing a precision dodge.
  • Spinning Axe: Two wide swings performed with both hands raised. Counter like Wide Swing, but anticipate a follow-up.
  • Peine Forte: Charges up and slams the axe, creating line eruptions of stone that later expand to cover more ground around the enemy. Counter by sidestepping the initial attack and retreating backward when it covers more area.
  • Execution: A four-part attack of overhead strikes and wide swings, with lunges if at range. The Ten of Clubs is left open afterward. Counter by timing dodges; the Berserker Ring can help with precision dodges, and upgraded Will-o'-the-Wykes negates all hits.

Recommended Abilities:

  • Bahamut: Gigaflare (Damage 5 Stars), Impulse (Will 3 Stars)
  • Garuda: Gouge (Will 4 Stars), Lightning Rod (Damage 2 Stars, Will 3 Stars)
  • Titan: Windup (Damage 4 Stars), Will-o’-the-Wykes (Will 2 Stars)

Ability Synergies:

  • Combine Gigaflare with Lightning Rod at the end of a stagger phase for high damage.
  • Use Impulse from range, executing when projectiles turn orange for significant Will damage.
  • Garuda's Deadly Embrace can pull the Ten of Clubs down at half Will-Gauge, setting up for Lightning Rod and Gouge to deplete the gauge and initiate stagger.
  • Titan's Windup offers high damage, and Will-o'-the-Wykes (upgraded) provides invulnerability for four attacks.

Recommended Equipment:

  • Weapon: Brightburn (or highest Attack)
  • Belt: Drakeslayer’s Belt (or highest Defense/Health)
  • Vambraces: Drakeslayer’s Bracelets (or highest Defense/Health)

Recommended Accessories:

  • The Favor of Earth (Increases Windup damage by 10%)
  • Berserker Ring (Increases attack proficiency with each Precision Dodge)
  • The Grace of the Inferno (Increases Will-o’-the-Wykes duration by 5 seconds)

Recommended Items:

  • Potion
  • High Potion
  • Strength Tonic

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