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Grab and Squeeze (underwater)
Resident Evil: Revelations

Grab and Squeeze (underwater)

Learn how to deal with the underwater Grab and Squeeze attack from Sea Creepers in Resident Evil: Revelations. Get tips on weapons and strategies to survive.

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Learn how to deal with the underwater Grab and Squeeze attack from Sea Creepers in Resident Evil: Revelations. Get tips on weapons and strategies to survive.

Alright, so you're swimming along and suddenly, BAM! A Sea Creeper tries to give you a nasty hug underwater. This is the 'Grab and Squeeze' attack. It's not too tricky once you know what to do, but it can catch you off guard the first time.

Walkthrough
  1. 1
    When you're swimming and a Sea Creeper gets close, it'll reach out and grab you.
  2. 2
    You'll see a prompt on screen to 'Tap Y to escape'. You need to mash that Y button as fast as you can. If you don't tap it quickly enough, you'll take damage and potentially get stuck in a longer sequence.
Tips
  • Recommended Weapons: While the escape is a button mash, you can often prevent the grab altogether. If you see a Sea Creeper, tossing a Shock Grenade or a regular Hand Grenade near it is usually enough to kill it before it can grab you. Shock Grenades are particularly effective.
  • Magnum/Rifle: If you've got a powerful weapon like a Magnum or Rifle with upgrades, you can try backing away from the Sea Creeper. Wait for it to rise out of the water a bit, and then blast it. You need to be quick and make sure your shot is lethal.
  • Pulse Grenade (Underwater): Sometimes, especially in harder difficulties or later Raid Mode levels, you'll encounter multiple Sea Creepers underwater. Trying to swim past them can be tough. Your best bet here is to toss a Pulse Grenade. This will stun them permanently, allowing you to swim by safely without getting grabbed.
  • Just Swim By: Honestly, in many situations, especially if you're not trying to fight everything, the easiest way to deal with a Sea Creeper underwater is just to swim past it quickly. They have a close-range grab, so if you maintain some distance and speed, you can often avoid triggering it.

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