Learn how to effectively use the Pulse Grenade in Resident Evil: Revelations. Discover its unique properties, underwater capabilities, and strategic uses against various enemies.
Alright, let's talk about the Pulse Grenade in Resident Evil: Revelations. Think of it like a flash grenade you might have used before, but with a slight twist. Instead of an instant stun, this one takes a moment to go off after you throw it. It'll roll a bit, and then *boom* – it stuns any enemies caught in the blast radius. This is super handy because it can set up nearby enemies for a quick melee attack while they're on dry land, or if you just need to get past a big, tough enemy, you can toss one to stun it long enough for you to make a run for it.
What's really cool is that the Pulse Grenade is the only grenade that works underwater. When you toss one into the water, it can stun those smaller Sea Creepers and even stagger the bigger Globsters, giving you a crucial opening.
Stats:
- Firepower: N/A (grenade)
- Capacity: 9
Availability:
- Campaign Mode: Yes
- Raid Mode: Yes
Upgrade Information:
While the source text mentions campaign mode upgrades, it doesn't specifically detail any upgrades for the Pulse Grenade itself. The 'Auto Loader' upgrade mentioned is for weapons, not grenades, and its description is as follows:
- Upgrade: Auto Loader
- Effect: Fire your weapon without reloading.
- Guns Supported: All
- Extra Info: This upgrade means you can fire your weapon's entire ammo capacity without ever needing to reload.
- Location: Complete the Aloof Challenger mission (clear Casual difficulty or higher).
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