Master the Mimic Master and conquer the Keepers of the Arena in Kingdom Hearts II. Learn boss stats, weaknesses, and strategies for all 9 rounds, including Iron Imprisoner IV.
Walkthrough:
Mimic Master Boss Fight
The Mimic Master has increased stats compared to previous encounters but uses the same attack patterns. The strategy remains the same.
- Health Points: 900
- Strength: 30
- Defense: 16
- Status Resistance: Immune to all but Ignite, Stun, and Poison
- Elemental Weaknesses: Physical x 1.0, Fire x 1.0, Blizzard x 1.0, Thunder x 1.0, Dark x 1.0
Keepers of the Arena Challenge
Unlock: Arena Level 20
Rounds: 9
Round 1: Axe Flapper x3, Flood x3; Buckle Bruiser x3, Mandrake x3; Axe Flapper x3, Flood x3, Mandrake x2; Axe Flapper x3, Buckle Bruiser x3, Mandrake x3
Round 2: Monotrucker x6, Archraven x3; Blue Sea Salt x3, Monotrucker x3; Archraven x4, Wild Bruiser x4; Monotrucker x5, Blue Sea Salt x3
Round 3: Tank Toppler x6, Chrono Twister x2; Mandrake x3, Tank Toppler x3; Buckle Bruiser x3, Mandrake x3, Chrono Twister x1; Buckle Bruiser x4, Wild Bruiser x4, Chrono Twister x1
Round 4: Iron Imprisoner III (HP: 1300 / Strength: 36 / Defense: 19)
Round 5: Triple Wrecker x6, Bruiser x3; Blue Sea Salt x3, Scrapper x3; Scrapper x4, Bruiser x3; Bruiser x4, Blue Sea Salt x3, Scrapper x3
Round 6: Thornbite x4, Axe Flapper x2; Tank Toppler x3, Yellow Mustard x3; Axe Flapper x4, Yellow Mustard x4, Tank Toppler x1; Tank Toppler x4, Thornbite x2, Yellow Mustard x2, Axe Flapper x1
Round 7: Mandrake x5, Triple Wrecker x3; Scrapper x4, Buckle Bruiser x3; Mandrake x3, Scrapper x3, Triple Wrecker x1; Buckle Bruiser x4, Triple Wrecker x4
Round 8: Sonic Blaster x3, Yellow Mustard x3, Mandrake x1; Mandrake x5, Yellow Mustard x4; Sonic Blaster x3, Wild Bruiser x3, Mandrake x1; Mandrake x5, Wild Bruiser x4
Round 9: Iron Imprisoner IV
Boss: Iron Imprisoner IV
- Health Points: 1500
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