Master the Broken Heart + Spirit Dimensional Challenges in Monster Train. Learn strategies, modifiers, and unlockables for these unique gameplay twists.
Walkthrough
- 1Weapons Make The Warrior: Start with empowered equipment. Modifiers include Enchanted Armory (free equipment), Amplified Armaments (doubled equipment stats), and No Fluff (fewer upgrade slots). This challenge is a simpler version of Covenant 1, encouraging the use of powerful combined equipment.
- 2Twofer: Drafted cards are duplicated. Modifiers include Two for One (drafted cards are copied), Moneybags (double gold), and Duality (double status effect stacks). This challenge makes status effects like Valor and Pyregel extremely potent, but can also amplify negative effects from Trials.
- 3I'm the Enemy Now!: Friendly units gain Quick and Ascend at the end of each turn, and the map path is auto-selected. This challenge highlights the power of overstacking and units that benefit from Ascend, like Largestones.
- 4Stop Hitting Yourself: All units gain Multistrike 1, and enemy units enter with Spikes 1, increasing to Spikes 3 when they are targeted. This challenge encourages aggressive play and careful positioning to mitigate self-damage from Multistrike and Spikes.
Tips
- Focus on synergies that benefit from duplicated cards or doubled stats in 'Twofer'.
- In 'I'm the Enemy Now!', prioritize units that can capitalize on Quick and Ascend, or those that can quickly clear floors before Ascending.
- 'Stop Hitting Yourself' requires careful management of damage, both to enemies and your own units. Units with healing or damage mitigation are valuable.
- 'Weapons Make The Warrior' is a good opportunity to experiment with powerful equipment combinations.
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