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Trunch
Monster Train

Trunch

Learn how to defeat Trunch in Monster Train with this comprehensive boss fight guide. Includes stats, weaknesses, attack patterns, and strategies for victory.

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Learn how to defeat Trunch in Monster Train with this comprehensive boss fight guide. Includes stats, weaknesses, attack patterns, and strategies for victory.

Stats / Weaknesses:

  • Head Alch: HP: 113, Skullcracker (h----, E1: 19, D1: 113), Optical Beam (h-t-l, E2: 29, D2: 62)
  • Arm1 Bio: HP: 299, Eternal Lancets (--t--, E1: 12, D1: 122), Mercy Strike (-dts-, E2: 11, D2: 49)
  • Arm2 Mech: HP: 403, Solar Flare (hdtsl, E1: 36, D1: 21), Eternal Punch (-dt--, E2: 20, D2: 32)
  • Legs Mech: HP: 664, Eternal Trample (hd-s-, E1: 34, D1: 27), Upward Block (block, E2: 8, D2: 99)
  • Body Alch: HP: 1313, R: 53, D: 18
  • Trunch's head is acidic, dealing extra damage to Biological parts.

Phases:

  1. Trunch attacks in a sequence: Head, Arm, Arm, Legs.
  2. If a limb is knocked off, the next in the sequence takes its place.
  3. If Trunch is out of energy (less than 8), it will Recharge or Dodge.

Strategy:

  • Part Quality: Aim for around 75% Quality for your level 4 secondary ingredients.
  • Torso: Choose a torso with decent Health and Energy (around 500 HP and 50 Energy or better).
  • Head Strategy:
    • Option 1: Use a strong head attack (like Skullcracker) to destroy Trunch's head in 2-3 hits.
    • Option 2: Use Alchemical parts to mitigate acid damage to your Biological parts.
    • Option 3: Use Mechanical parts if you plan to sacrifice them.
  • Arms: Your arms are vulnerable; use them effectively. Be aware Trunch can block.
  • Legs: Your legs are the least vulnerable. Choose parts that can Block, attack legs, or the whole body.
  • End Game: When Trunch reaches its legs phase, constantly Dodge to learn its blocking pattern before attacking.
  • Post-Battle: Defeating Trunch yields the Opanim Head and potentially the rare Dragon Egg ingredient.
  • Alternative Method (Attack Denial): Use 1-2 parts to Disable all limbs except the torso. Supplement with an Accurate limb that hits all parts, even during a Dodge. Consider using lower-level non-torso parts (level 2 or 3) to reduce energy consumption.
  • Alternative Method (Attrition): Use one Accurate part that attacks the entire body and the rest Slippery parts. Attack only when Trunch recharges or dodges, and Dodge otherwise. This method is very time-consuming (+10 minutes).

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